open_toontown_panda3d/panda/src/chan/partSubset.h

60 lines
1.7 KiB
C++

// Filename: partSubset.h
// Created by: drose (19Jan06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PARTSUBSET_H
#define PARTSUBSET_H
#include "pandabase.h"
#include "globPattern.h"
////////////////////////////////////////////////////////////////////
// Class : PartSubset
// Description : This class is used to define a subset of part names
// to apply to the PartBundle::bind_anim() operation.
// Only those part names within the subset will be
// included in the bind.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_CHAN PartSubset {
PUBLISHED:
PartSubset();
PartSubset(const PartSubset &copy);
void operator = (const PartSubset &copy);
void add_include_joint(const GlobPattern &name);
void add_exclude_joint(const GlobPattern &name);
void append(const PartSubset &other);
void output(ostream &out) const;
bool is_include_empty() const;
bool matches_include(const string &joint_name) const;
bool matches_exclude(const string &joint_name) const;
private:
typedef pvector<GlobPattern> Joints;
Joints _include_joints;
Joints _exclude_joints;
};
INLINE ostream &operator << (ostream &out, const PartSubset &subset) {
subset.output(out);
return out;
}
#include "partSubset.I"
#endif