open_toontown_panda3d/panda/src/framework/framework.h

44 lines
1.1 KiB
C++

// Filename: framework.h
// Created by: drose (04May00)
//
////////////////////////////////////////////////////////////////////
#ifndef FRAMEWORK_H
#define FRAMEWORK_H
#include <pandabase.h>
#include <event.h>
#include <eventHandler.h>
#include <namedNode.h>
#include <directionalLight.h>
#include <mouse.h>
#include <trackball.h>
#include <pointerTo.h>
#include <pt_NamedNode.h>
#include <loader.h>
#include <mouseWatcher.h>
#include <chancfg.h>
extern EventHandler event_handler;
extern PT_NamedNode lights;
extern PT_NamedNode root;
extern PT_NamedNode data_root;
extern PT_NamedNode render;
extern PT_NamedNode cameras;
extern PT(MouseAndKeyboard) mak;
extern PT(MouseWatcher) mouse_watcher;
extern PT(Trackball) trackball;
extern PT(GraphicsWindow) main_win;
extern PT(DirectionalLight) dlight;
extern bool have_dlight;
extern Loader loader;
extern void set_alt_trackball(Node*);
extern int framework_main(int argc, char *argv[]);
extern void (*define_keys)(EventHandler&);
extern void (*additional_idle)();
extern void (*extra_overrides_func)(ChanCfgOverrides&, std::string&);
#endif