97 lines
3.6 KiB
Plaintext
97 lines
3.6 KiB
Plaintext
// Filename: auxSceneData.I
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// Created by: drose (27Sep04)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: AuxSceneData::Constructor
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// Access: Protected
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// Description: This is protected, since you normally don't want to
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// create a plain AuxSceneData object; instead, create
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// an instance of a derived class that actually has some
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// useful data in it.
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////////////////////////////////////////////////////////////////////
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INLINE AuxSceneData::
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AuxSceneData(double duration) :
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_duration(duration),
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_last_render_time(0.0)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: AuxSceneData::set_duration
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// Access: Public
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// Description: Specifies the minimum length in time, in seconds, to
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// keep this AuxSceneData object around in the scene
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// graph after the last time it was rendered.
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////////////////////////////////////////////////////////////////////
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INLINE void AuxSceneData::
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set_duration(double duration) {
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_duration = duration;
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}
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////////////////////////////////////////////////////////////////////
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// Function: AuxSceneData::get_duration
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// Access: Public
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// Description: Returns the minimum length in time, in seconds, to
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// keep this AuxSceneData object around in the scene
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// graph after the last time it was rendered.
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////////////////////////////////////////////////////////////////////
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INLINE double AuxSceneData::
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get_duration() const {
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return _duration;
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}
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////////////////////////////////////////////////////////////////////
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// Function: AuxSceneData::set_last_render_time
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// Access: Public
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// Description: Should be called with the current frame_time each
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// time the AuxSceneData is used during traversal.
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////////////////////////////////////////////////////////////////////
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INLINE void AuxSceneData::
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set_last_render_time(double last_render_time) {
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_last_render_time = last_render_time;
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}
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////////////////////////////////////////////////////////////////////
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// Function: AuxSceneData::get_last_render_time
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// Access: Public
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// Description: Returns the last time this object was used during
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// traversal (according to set_last_render_time()).
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////////////////////////////////////////////////////////////////////
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INLINE double AuxSceneData::
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get_last_render_time() const {
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return _last_render_time;
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}
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////////////////////////////////////////////////////////////////////
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// Function: AuxSceneData::get_expiration_time
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// Access: Public
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// Description: Returns the frame_time at which this AuxSceneData
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// object is currently scheduled to be removed from the
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// scene graph.
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////////////////////////////////////////////////////////////////////
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INLINE double AuxSceneData::
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get_expiration_time() const {
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return _last_render_time + _duration;
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}
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INLINE ostream &
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operator << (ostream &out, const AuxSceneData &data) {
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data.output(out);
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return out;
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}
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