open_toontown_panda3d/panda/src/pgraph/switchNode.I

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// Filename: switchNode.I
// Created by: drose (31Jul02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::CData::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE SwitchNode::CData::
CData() {
_visible_child = 0;
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::CData::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE SwitchNode::CData::
CData(const SwitchNode::CData &copy) :
_visible_child(copy._visible_child)
{
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE SwitchNode::
SwitchNode(const string &name) :
SelectiveChildNode(name)
{
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::set_visible_child
// Access: Published
// Description: Specifies the particular child of this node, by
// index, that will be visible.
////////////////////////////////////////////////////////////////////
INLINE void SwitchNode::
set_visible_child(int index) {
CDWriter cdata(_cycler);
cdata->_visible_child = index;
}