open_toontown_panda3d/panda/src/pgui/pgTop.h

101 lines
2.9 KiB
C++

// Filename: pgTop.h
// Created by: drose (13Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef PGTOP_H
#define PGTOP_H
#include "pandabase.h"
#include "pgMouseWatcherGroup.h"
#include "pandaNode.h"
#include "mouseWatcher.h"
#include "pointerTo.h"
class GraphicsStateGuardian;
class PGMouseWatcherGroup;
////////////////////////////////////////////////////////////////////
// Class : PGTop
// Description : The "top" node of the new Panda GUI system. This
// node must be parented to the 2-d scene graph, and all
// PG objects should be parented to this node or
// somewhere below it. PG objects not parented within
// this hierarchy will not be clickable.
//
// This node begins the special traversal of the PG
// objects that registers each node within the
// MouseWatcher and forces everything to render in a
// depth-first, left-to-right order, appropriate for 2-d
// objects.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA PGTop : public PandaNode {
PUBLISHED:
PGTop(const string &name);
virtual ~PGTop();
protected:
INLINE PGTop(const PGTop &copy);
public:
virtual PandaNode *make_copy() const;
virtual bool has_cull_callback() const;
virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
PUBLISHED:
void set_mouse_watcher(MouseWatcher *watcher);
INLINE MouseWatcher *get_mouse_watcher() const;
INLINE MouseWatcherGroup *get_group() const;
INLINE void set_start_sort(int start_sort);
INLINE int get_start_sort() const;
public:
// These methods duplicate the functionality of MouseWatcherGroup.
INLINE void add_region(MouseWatcherRegion *region);
INLINE void clear_regions();
private:
PT(MouseWatcher) _watcher;
PGMouseWatcherGroup *_watcher_group;
int _start_sort;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PandaNode::init_type();
register_type(_type_handle, "PGTop",
PandaNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class PGMouseWatcherGroup;
};
#include "pgTop.I"
#endif