open_toontown_panda3d/direct/src/controls
Matt Newcomb 55455a48c9 Adding new function to set height of collision ray. 2010-09-20 23:50:32 +00:00
..
BattleWalker.py want-running 0 now turns off ~run 2008-04-09 19:05:09 +00:00
ControlManager.py putting prints into notify debug 2008-10-24 22:50:46 +00:00
DevWalker.py adding ability to flush event handlers (calls exit events for all current colliders) 2007-09-14 21:38:05 +00:00
GhostWalker.py moved from ../showbase 2004-08-07 01:07:43 +00:00
GravityWalker.py Adding new function to set height of collision ray. 2010-09-20 23:50:32 +00:00
InputState.py added getEventName 2007-09-20 00:00:34 +00:00
NonPhysicsWalker.py adding ability to flush event handlers (calls exit events for all current colliders) 2007-09-14 21:38:05 +00:00
ObserverWalker.py more __all__ fixes from Josh Yelon 2006-08-10 22:14:31 +00:00
PhysicsRoller.py moved from ../showbase 2004-08-07 01:07:43 +00:00
PhysicsWalker.py loadModelOnce -> loadModel 2008-08-28 19:24:59 +00:00
Sources.pp moved from ../showbase 2004-08-07 01:07:43 +00:00
SwimWalker.py - Modified the Walkers to support autorun 2007-05-03 20:29:50 +00:00
TwoDWalker.py Jump for the 2D game is much more responsive, and instantaneous. 2008-07-11 21:37:47 +00:00
__init__.py moved from ../showbase 2004-08-07 01:07:43 +00:00