open_toontown_panda3d/panda/src/physx/physxVehicle.h

84 lines
1.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxVehicle.h
* @author enn0x
* @date 2010-03-23
*/
#ifndef PHYSXVEHICLE_H
#define PHYSXVEHICLE_H
#include "pandabase.h"
#include "pointerToArray.h"
#include "physxObject.h"
#include "physx_includes.h"
class PhysxActor;
class PhysxWheel;
class PhysxVehicleDesc;
class PhysxScene;
/**
*
*/
class EXPCL_PANDAPHYSX PhysxVehicle : public PhysxObject {
PUBLISHED:
INLINE PhysxVehicle();
INLINE ~PhysxVehicle();
//PhysxActor *get_actor() const;
//unsigned int get_num_wheels() const;
//PhysxWheel *get_wheel(unsigned int idx) const;
//MAKE_SEQ(get_wheels, get_num_wheels, get_wheel);
INLINE void ls() const;
INLINE void ls(std::ostream &out, int indent_level=0) const;
private:
PUBLISHED:
void release();
public:
void create(PhysxScene *scene, PhysxVehicleDesc &desc);
void update_vehicle(float dt);
private:
PTA(PT(PhysxWheel)) _wheels;
PT(PhysxActor) _actor;
PT(PhysxScene) _scene;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PhysxObject::init_type();
register_type(_type_handle, "PhysxVehicle",
PhysxObject::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxVehicle.I"
#endif // PHYSXVEHICLE_H