open_toontown_panda3d/panda/src/display/graphicsWindowProcCallbackD...

57 lines
1.3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file graphicsWindowProcCallbackData.cxx
* @author Walt Destler
* @date 2010-06
*/
#include "graphicsWindowProcCallbackData.h"
#include "graphicsWindow.h"
TypeHandle GraphicsWindowProcCallbackData::_type_handle;
/**
*
*/
void GraphicsWindowProcCallbackData::
output(std::ostream &out) const {
#ifdef _WIN32
out << get_type() << "(" << (void*)_graphicsWindow << ", " << _hwnd << ", "
<< _msg << ", " << _wparam << ", " << _lparam << ")";
#else
out << get_type() << "()";
#endif
}
/**
* Returns whether the event is a touch event.
*
*/
bool GraphicsWindowProcCallbackData::
is_touch_event(){
return _graphicsWindow->is_touch_event(this);
}
/**
* Returns the current number of touches on the window.
*
*/
int GraphicsWindowProcCallbackData::
get_num_touches(){
return _graphicsWindow->get_num_touches();
}
/**
* Returns the TouchInfo object describing the specified touch.
*
*/
TouchInfo GraphicsWindowProcCallbackData::
get_touch_info(int index){
return _graphicsWindow->get_touch_info(index);
}