85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
// Filename: virtualFileSimple.h
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// Created by: drose (03Aug02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef VIRTUALFILESIMPLE_H
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#define VIRTUALFILESIMPLE_H
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#include "pandabase.h"
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#include "virtualFile.h"
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////////////////////////////////////////////////////////////////////
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// Class : VirtualFileSimple
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// Description : A simple file or directory within the
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// VirtualFileSystem: this maps to exactly one file on
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// one mount point. Most directories, and all regular
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// files, are of this kind.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEXPRESS VirtualFileSimple : public VirtualFile {
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public:
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INLINE VirtualFileSimple(VirtualFileMount *mount,
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const Filename &local_filename,
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bool implicit_pz_file);
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virtual VirtualFileSystem *get_file_system() const;
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virtual Filename get_filename() const;
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virtual bool is_directory() const;
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virtual bool is_regular_file() const;
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INLINE bool is_implicit_pz_file() const;
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virtual istream *open_read_file(bool auto_unwrap) const;
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virtual off_t get_file_size(istream *stream) const;
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virtual off_t get_file_size() const;
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virtual time_t get_timestamp() const;
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protected:
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virtual bool scan_local_directory(VirtualFileList *file_list,
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const ov_set<string> &mount_points) const;
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private:
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VirtualFileMount *_mount;
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Filename _local_filename;
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bool _implicit_pz_file;
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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PUBLISHED:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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public:
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static void init_type() {
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VirtualFile::init_type();
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register_type(_type_handle, "VirtualFileSimple",
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VirtualFile::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "virtualFileSimple.I"
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#endif
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