531 lines
14 KiB
C++
531 lines
14 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file memoryHook.cxx
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* @author drose
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* @date 2007-06-28
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*/
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#include "memoryHook.h"
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#include "deletedBufferChain.h"
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#include <stdlib.h>
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#ifdef WIN32
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// Windows case.
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <windows.h>
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#else
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// Posix case.
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/mman.h>
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#ifndef MAP_ANON
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#define MAP_ANON 0x1000
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#endif
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#endif // WIN32
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#if defined(USE_MEMORY_DLMALLOC)
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// Memory manager: DLMALLOC This is Doug Lea's memory manager. It is very
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// fast, but it is not thread-safe. However, we provide thread locking within
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// MemoryHook.
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#define DLMALLOC_EXPORT static
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#define USE_DL_PREFIX 1
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#define NO_MALLINFO 1
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#ifdef _DEBUG
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#define DEBUG 1
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#endif
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#ifdef LINMATH_ALIGN
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// drose: We require 16-byte alignment of certain structures, to
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// support SSE2. We don't strictly have to align *everything*, but
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// it's just easier to do so.
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#define MALLOC_ALIGNMENT ((size_t)16U)
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#endif
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#include "dlmalloc_src.cxx"
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#define call_malloc dlmalloc
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#define call_realloc dlrealloc
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#define call_free dlfree
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#define MEMORY_HOOK_MALLOC_LOCK 1
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#elif defined(USE_MEMORY_PTMALLOC2)
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// This doesn't appear to work in Linux; perhaps it is clashing with the
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// system library. It also doesn't appear to be thread-safe on OSX.
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/*
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* Memory manager: PTMALLOC2 Ptmalloc2 is a derivative of Doug Lea's memory
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* manager that was made thread-safe by Wolfram Gloger, then was ported to
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* windows by Niall Douglas. It is not quite as fast as dlmalloc (because the
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* thread-safety constructs take a certain amount of CPU time), but it's still
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* much faster than the windows allocator.
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*/
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#define USE_DL_PREFIX 1
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#define NO_MALLINFO 1
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#ifdef _DEBUG
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#define MALLOC_DEBUG 2
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#endif
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#include "ptmalloc2_smp_src.cxx"
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#define call_malloc dlmalloc
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#define call_realloc dlrealloc
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#define call_free dlfree
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#undef MEMORY_HOOK_MALLOC_LOCK
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#else
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// Memory manager: MALLOC This option uses the built-in system allocator.
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// This is a good choice on linux, but it's a terrible choice on windows.
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#define call_malloc malloc
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#define call_realloc realloc
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#define call_free free
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#undef MEMORY_HOOK_MALLOC_LOCK
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#endif // USE_MEMORY_*
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/**
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*
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*/
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MemoryHook::
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MemoryHook() {
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#ifdef WIN32
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// Windows case.
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SYSTEM_INFO sysinfo;
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GetSystemInfo(&sysinfo);
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_page_size = (size_t)sysinfo.dwPageSize;
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#else
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// Posix case.
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_page_size = sysconf(_SC_PAGESIZE);
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#endif // WIN32
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#ifdef DO_MEMORY_USAGE
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_total_heap_single_size = 0;
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_total_heap_array_size = 0;
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_requested_heap_size = 0;
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_total_mmap_size = 0;
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_max_heap_size = ~(size_t)0;
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#endif
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}
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/**
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*
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*/
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MemoryHook::
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MemoryHook(const MemoryHook ©) :
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_page_size(copy._page_size)
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{
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#ifdef DO_MEMORY_USAGE
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_total_heap_single_size = copy._total_heap_single_size;
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_total_heap_array_size = copy._total_heap_array_size;
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_requested_heap_size = copy._requested_heap_size;
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_total_mmap_size = copy._total_mmap_size;
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_max_heap_size = copy._max_heap_size;
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#endif
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((MutexImpl &)copy._lock).acquire();
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_deleted_chains = copy._deleted_chains;
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((MutexImpl &)copy._lock).release();
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}
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/**
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*
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*/
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MemoryHook::
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~MemoryHook() {
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// Really, we only have this destructor to shut up gcc about the virtual
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// functions warning.
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}
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/**
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* Allocates a block of memory from the heap, similar to malloc(). This will
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* never return NULL; it will abort instead if memory is not available.
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*
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* This particular function should be used to allocate memory for a single
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* object, as opposed to an array. The only difference is in the bookkeeping.
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*/
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void *MemoryHook::
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heap_alloc_single(size_t size) {
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size_t inflated_size = inflate_size(size);
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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void *alloc = call_malloc(inflated_size);
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_lock.release();
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#else
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void *alloc = call_malloc(inflated_size);
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#endif
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while (alloc == (void *)NULL) {
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alloc_fail(inflated_size);
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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alloc = call_malloc(inflated_size);
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_lock.release();
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#else
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alloc = call_malloc(inflated_size);
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#endif
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}
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#ifdef DO_MEMORY_USAGE
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// In the DO_MEMORY_USAGE case, we want to track the total size of allocated
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// bytes on the heap.
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AtomicAdjust::add(_total_heap_single_size, (AtomicAdjust::Integer)size);
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if ((size_t)AtomicAdjust::get(_total_heap_single_size) +
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(size_t)AtomicAdjust::get(_total_heap_array_size) >
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_max_heap_size) {
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overflow_heap_size();
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}
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#endif // DO_MEMORY_USAGE
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void *ptr = alloc_to_ptr(alloc, size);
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assert(ptr >= alloc && (char *)ptr + size <= (char *)alloc + inflated_size);
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return ptr;
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}
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/**
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* Releases a block of memory previously allocated via heap_alloc_single.
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*/
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void MemoryHook::
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heap_free_single(void *ptr) {
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size_t size;
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void *alloc = ptr_to_alloc(ptr, size);
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#ifdef DO_MEMORY_USAGE
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assert((int)size <= _total_heap_single_size);
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AtomicAdjust::add(_total_heap_single_size, -(AtomicAdjust::Integer)size);
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#endif // DO_MEMORY_USAGE
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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call_free(alloc);
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_lock.release();
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#else
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call_free(alloc);
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#endif
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}
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/**
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* Allocates a block of memory from the heap, similar to malloc(). This will
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* never return NULL; it will abort instead if memory is not available.
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*
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* This particular function should be used to allocate memory for an array of
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* objects, as opposed to a single object. The only difference is in the
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* bookkeeping.
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*/
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void *MemoryHook::
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heap_alloc_array(size_t size) {
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size_t inflated_size = inflate_size(size);
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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void *alloc = call_malloc(inflated_size);
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_lock.release();
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#else
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void *alloc = call_malloc(inflated_size);
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#endif
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while (alloc == (void *)NULL) {
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alloc_fail(inflated_size);
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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alloc = call_malloc(inflated_size);
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_lock.release();
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#else
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alloc = call_malloc(inflated_size);
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#endif
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}
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#ifdef DO_MEMORY_USAGE
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// In the DO_MEMORY_USAGE case, we want to track the total size of allocated
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// bytes on the heap.
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AtomicAdjust::add(_total_heap_array_size, (AtomicAdjust::Integer)size);
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if ((size_t)AtomicAdjust::get(_total_heap_single_size) +
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(size_t)AtomicAdjust::get(_total_heap_array_size) >
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_max_heap_size) {
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overflow_heap_size();
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}
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#endif // DO_MEMORY_USAGE
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void *ptr = alloc_to_ptr(alloc, size);
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assert(ptr >= alloc && (char *)ptr + size <= (char *)alloc + inflated_size);
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return ptr;
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}
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/**
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* Resizes a block of memory previously returned from heap_alloc_array.
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*/
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void *MemoryHook::
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heap_realloc_array(void *ptr, size_t size) {
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size_t orig_size;
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void *alloc = ptr_to_alloc(ptr, orig_size);
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#ifdef DO_MEMORY_USAGE
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assert((AtomicAdjust::Integer)orig_size <= _total_heap_array_size);
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AtomicAdjust::add(_total_heap_array_size, (AtomicAdjust::Integer)size-(AtomicAdjust::Integer)orig_size);
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#endif // DO_MEMORY_USAGE
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size_t inflated_size = inflate_size(size);
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void *alloc1 = alloc;
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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alloc1 = call_realloc(alloc1, inflated_size);
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_lock.release();
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#else
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alloc1 = call_realloc(alloc1, inflated_size);
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#endif
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while (alloc1 == (void *)NULL) {
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alloc_fail(inflated_size);
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// Recover the original pointer.
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alloc1 = alloc;
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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alloc1 = call_realloc(alloc1, inflated_size);
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_lock.release();
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#else
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alloc1 = call_realloc(alloc1, inflated_size);
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#endif
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}
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void *ptr1 = alloc_to_ptr(alloc1, size);
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assert(ptr1 >= alloc1 && (char *)ptr1 + size <= (char *)alloc1 + inflated_size);
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#if defined(MEMORY_HOOK_DO_ALIGN)
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// We might have to shift the memory to account for the new offset due to
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// the alignment.
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size_t orig_delta = (char *)ptr - (char *)alloc;
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size_t new_delta = (char *)ptr1 - (char *)alloc1;
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if (orig_delta != new_delta) {
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memmove((char *)alloc1 + new_delta, (char *)alloc1 + orig_delta, min(size, orig_size));
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}
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#endif // MEMORY_HOOK_DO_ALIGN
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return ptr1;
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}
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/**
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* Releases a block of memory previously allocated via heap_alloc_array.
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*/
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void MemoryHook::
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heap_free_array(void *ptr) {
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size_t size;
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void *alloc = ptr_to_alloc(ptr, size);
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#ifdef DO_MEMORY_USAGE
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assert((int)size <= _total_heap_array_size);
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AtomicAdjust::add(_total_heap_array_size, -(AtomicAdjust::Integer)size);
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#endif // DO_MEMORY_USAGE
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#ifdef MEMORY_HOOK_MALLOC_LOCK
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_lock.acquire();
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call_free(alloc);
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_lock.release();
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#else
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call_free(alloc);
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#endif
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}
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/**
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* Attempts to release memory back to the system, if possible. The pad
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* argument is the minimum amount of unused memory to keep in the heap
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* (against future allocations). Any memory above that may be released to the
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* system, reducing the memory size of this process. There is no guarantee
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* that any memory may be released.
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*
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* Returns true if any memory was actually released, false otherwise.
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*/
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bool MemoryHook::
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heap_trim(size_t pad) {
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bool trimmed = false;
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#if defined(USE_MEMORY_DLMALLOC) || defined(USE_MEMORY_PTMALLOC2)
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// Since malloc_trim() isn't standard C, we can't be sure it exists on a
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// given platform. But if we're using dlmalloc, we know we have
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// dlmalloc_trim.
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_lock.acquire();
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if (dlmalloc_trim(pad)) {
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trimmed = true;
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}
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_lock.release();
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#endif
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#ifdef WIN32
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// Also, on Windows we have _heapmin().
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if (_heapmin() == 0) {
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trimmed = true;
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}
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#endif
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return trimmed;
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}
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/**
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* Allocates a raw page or pages of memory directly from the OS. This will be
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* in a different address space from the memory allocated by heap_alloc(), and
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* so it won't contribute to fragmentation of that memory.
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*
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* The allocation size must be an integer multiple of the page size. Use
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* round_to_page_size() if there is any doubt.
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*
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* If allow_exec is true, the memory will be flagged so that it is legal to
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* execute code that has been written to this memory.
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*/
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void *MemoryHook::
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mmap_alloc(size_t size, bool allow_exec) {
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assert((size % _page_size) == 0);
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#ifdef DO_MEMORY_USAGE
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_total_mmap_size += size;
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#endif
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#ifdef WIN32
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// Windows case.
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void *ptr = VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE,
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allow_exec ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE);
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if (ptr == (void *)NULL) {
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DWORD err = GetLastError();
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cerr << "Couldn't allocate memory page of size " << size << ": ";
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PVOID buffer;
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DWORD length =
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
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NULL, err, 0, (LPTSTR)&buffer, 0, NULL);
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if (length != 0) {
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cerr << (char *)buffer << "\n";
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} else {
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cerr << "Error code " << err << "\n";
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}
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LocalFree(buffer);
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abort();
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}
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return ptr;
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#else
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// Posix case.
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int prot = PROT_READ | PROT_WRITE;
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if (allow_exec) {
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prot |= PROT_EXEC;
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}
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void *ptr = mmap(NULL, size, prot, MAP_PRIVATE | MAP_ANON, -1, 0);
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if (ptr == (void *)-1) {
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perror("mmap");
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abort();
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}
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return ptr;
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#endif // WIN32
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}
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/**
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* Frees a block of memory previously allocated via mmap_alloc(). You must
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* know how large the block was.
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*/
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void MemoryHook::
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mmap_free(void *ptr, size_t size) {
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assert((size % _page_size) == 0);
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#ifdef DO_MEMORY_USAGE
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assert((int)size <= _total_mmap_size);
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_total_mmap_size -= size;
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#endif
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#ifdef WIN32
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VirtualFree(ptr, 0, MEM_RELEASE);
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#else
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munmap(ptr, size);
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#endif
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}
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/**
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* This special method exists only to provide a callback hook into
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* MemoryUsage. It indicates that the indicated pointer, allocated from
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* somewhere other than a call to heap_alloc(), now contains a pointer to the
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* indicated ReferenceCount object. If orig_size is 0, it indicates that the
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* ReferenceCount object has been destroyed.
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*/
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void MemoryHook::
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mark_pointer(void *, size_t, ReferenceCount *) {
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}
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/**
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* Returns a pointer to a global DeletedBufferChain object suitable for
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* allocating arrays of the indicated size. There is one unique
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* DeletedBufferChain object for every different size.
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*/
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DeletedBufferChain *MemoryHook::
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get_deleted_chain(size_t buffer_size) {
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DeletedBufferChain *chain;
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_lock.acquire();
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DeletedChains::iterator dci = _deleted_chains.find(buffer_size);
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if (dci != _deleted_chains.end()) {
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chain = (*dci).second;
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} else {
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// Once allocated, this DeletedBufferChain object is never deleted.
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chain = new DeletedBufferChain(buffer_size);
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_deleted_chains.insert(DeletedChains::value_type(buffer_size, chain));
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}
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_lock.release();
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return chain;
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}
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|
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/**
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* This callback method is called whenever a low-level call to call_malloc()
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* has returned NULL, indicating failure.
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*
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* Since this method is called very low-level, and may be in the middle of any
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* number of critical sections, it will be difficult for this callback
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* initiate any emergency high-level operation to make more memory available.
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* However, this module is set up to assume that that's what this method does,
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* and will make another alloc attempt after it returns. Probably the only
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* sensible thing this method can do, however, is just to display a message
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* and abort.
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*/
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void MemoryHook::
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alloc_fail(size_t attempted_size) {
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cerr << "Out of memory allocating " << attempted_size << " bytes\n";
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abort();
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}
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|
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#ifdef DO_MEMORY_USAGE
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/**
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* This callback method is called whenever the total allocated heap size
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* exceeds _max_heap_size. It's mainly intended for reporting memory leaks,
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* on the assumption that once we cross some specified threshold, we're just
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* leaking memory.
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*
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* The implementation for this method is in MemoryUsage.
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*/
|
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void MemoryHook::
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overflow_heap_size() {
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_max_heap_size = ~(size_t)0;
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}
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#endif // DO_MEMORY_USAGE
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