open_toontown_panda3d/dtool/src/dtoolbase/memoryHook.cxx

531 lines
14 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file memoryHook.cxx
* @author drose
* @date 2007-06-28
*/
#include "memoryHook.h"
#include "deletedBufferChain.h"
#include <stdlib.h>
#ifdef WIN32
// Windows case.
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#else
// Posix case.
#include <unistd.h>
#include <sys/types.h>
#include <sys/mman.h>
#ifndef MAP_ANON
#define MAP_ANON 0x1000
#endif
#endif // WIN32
#if defined(USE_MEMORY_DLMALLOC)
// Memory manager: DLMALLOC This is Doug Lea's memory manager. It is very
// fast, but it is not thread-safe. However, we provide thread locking within
// MemoryHook.
#define DLMALLOC_EXPORT static
#define USE_DL_PREFIX 1
#define NO_MALLINFO 1
#ifdef _DEBUG
#define DEBUG 1
#endif
#ifdef LINMATH_ALIGN
// drose: We require 16-byte alignment of certain structures, to
// support SSE2. We don't strictly have to align *everything*, but
// it's just easier to do so.
#define MALLOC_ALIGNMENT ((size_t)16U)
#endif
#include "dlmalloc_src.cxx"
#define call_malloc dlmalloc
#define call_realloc dlrealloc
#define call_free dlfree
#define MEMORY_HOOK_MALLOC_LOCK 1
#elif defined(USE_MEMORY_PTMALLOC2)
// This doesn't appear to work in Linux; perhaps it is clashing with the
// system library. It also doesn't appear to be thread-safe on OSX.
/*
* Memory manager: PTMALLOC2 Ptmalloc2 is a derivative of Doug Lea's memory
* manager that was made thread-safe by Wolfram Gloger, then was ported to
* windows by Niall Douglas. It is not quite as fast as dlmalloc (because the
* thread-safety constructs take a certain amount of CPU time), but it's still
* much faster than the windows allocator.
*/
#define USE_DL_PREFIX 1
#define NO_MALLINFO 1
#ifdef _DEBUG
#define MALLOC_DEBUG 2
#endif
#include "ptmalloc2_smp_src.cxx"
#define call_malloc dlmalloc
#define call_realloc dlrealloc
#define call_free dlfree
#undef MEMORY_HOOK_MALLOC_LOCK
#else
// Memory manager: MALLOC This option uses the built-in system allocator.
// This is a good choice on linux, but it's a terrible choice on windows.
#define call_malloc malloc
#define call_realloc realloc
#define call_free free
#undef MEMORY_HOOK_MALLOC_LOCK
#endif // USE_MEMORY_*
/**
*
*/
MemoryHook::
MemoryHook() {
#ifdef WIN32
// Windows case.
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
_page_size = (size_t)sysinfo.dwPageSize;
#else
// Posix case.
_page_size = sysconf(_SC_PAGESIZE);
#endif // WIN32
#ifdef DO_MEMORY_USAGE
_total_heap_single_size = 0;
_total_heap_array_size = 0;
_requested_heap_size = 0;
_total_mmap_size = 0;
_max_heap_size = ~(size_t)0;
#endif
}
/**
*
*/
MemoryHook::
MemoryHook(const MemoryHook &copy) :
_page_size(copy._page_size)
{
#ifdef DO_MEMORY_USAGE
_total_heap_single_size = copy._total_heap_single_size;
_total_heap_array_size = copy._total_heap_array_size;
_requested_heap_size = copy._requested_heap_size;
_total_mmap_size = copy._total_mmap_size;
_max_heap_size = copy._max_heap_size;
#endif
((MutexImpl &)copy._lock).acquire();
_deleted_chains = copy._deleted_chains;
((MutexImpl &)copy._lock).release();
}
/**
*
*/
MemoryHook::
~MemoryHook() {
// Really, we only have this destructor to shut up gcc about the virtual
// functions warning.
}
/**
* Allocates a block of memory from the heap, similar to malloc(). This will
* never return NULL; it will abort instead if memory is not available.
*
* This particular function should be used to allocate memory for a single
* object, as opposed to an array. The only difference is in the bookkeeping.
*/
void *MemoryHook::
heap_alloc_single(size_t size) {
size_t inflated_size = inflate_size(size);
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
void *alloc = call_malloc(inflated_size);
_lock.release();
#else
void *alloc = call_malloc(inflated_size);
#endif
while (alloc == (void *)NULL) {
alloc_fail(inflated_size);
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
alloc = call_malloc(inflated_size);
_lock.release();
#else
alloc = call_malloc(inflated_size);
#endif
}
#ifdef DO_MEMORY_USAGE
// In the DO_MEMORY_USAGE case, we want to track the total size of allocated
// bytes on the heap.
AtomicAdjust::add(_total_heap_single_size, (AtomicAdjust::Integer)size);
if ((size_t)AtomicAdjust::get(_total_heap_single_size) +
(size_t)AtomicAdjust::get(_total_heap_array_size) >
_max_heap_size) {
overflow_heap_size();
}
#endif // DO_MEMORY_USAGE
void *ptr = alloc_to_ptr(alloc, size);
assert(ptr >= alloc && (char *)ptr + size <= (char *)alloc + inflated_size);
return ptr;
}
/**
* Releases a block of memory previously allocated via heap_alloc_single.
*/
void MemoryHook::
heap_free_single(void *ptr) {
size_t size;
void *alloc = ptr_to_alloc(ptr, size);
#ifdef DO_MEMORY_USAGE
assert((int)size <= _total_heap_single_size);
AtomicAdjust::add(_total_heap_single_size, -(AtomicAdjust::Integer)size);
#endif // DO_MEMORY_USAGE
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
call_free(alloc);
_lock.release();
#else
call_free(alloc);
#endif
}
/**
* Allocates a block of memory from the heap, similar to malloc(). This will
* never return NULL; it will abort instead if memory is not available.
*
* This particular function should be used to allocate memory for an array of
* objects, as opposed to a single object. The only difference is in the
* bookkeeping.
*/
void *MemoryHook::
heap_alloc_array(size_t size) {
size_t inflated_size = inflate_size(size);
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
void *alloc = call_malloc(inflated_size);
_lock.release();
#else
void *alloc = call_malloc(inflated_size);
#endif
while (alloc == (void *)NULL) {
alloc_fail(inflated_size);
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
alloc = call_malloc(inflated_size);
_lock.release();
#else
alloc = call_malloc(inflated_size);
#endif
}
#ifdef DO_MEMORY_USAGE
// In the DO_MEMORY_USAGE case, we want to track the total size of allocated
// bytes on the heap.
AtomicAdjust::add(_total_heap_array_size, (AtomicAdjust::Integer)size);
if ((size_t)AtomicAdjust::get(_total_heap_single_size) +
(size_t)AtomicAdjust::get(_total_heap_array_size) >
_max_heap_size) {
overflow_heap_size();
}
#endif // DO_MEMORY_USAGE
void *ptr = alloc_to_ptr(alloc, size);
assert(ptr >= alloc && (char *)ptr + size <= (char *)alloc + inflated_size);
return ptr;
}
/**
* Resizes a block of memory previously returned from heap_alloc_array.
*/
void *MemoryHook::
heap_realloc_array(void *ptr, size_t size) {
size_t orig_size;
void *alloc = ptr_to_alloc(ptr, orig_size);
#ifdef DO_MEMORY_USAGE
assert((AtomicAdjust::Integer)orig_size <= _total_heap_array_size);
AtomicAdjust::add(_total_heap_array_size, (AtomicAdjust::Integer)size-(AtomicAdjust::Integer)orig_size);
#endif // DO_MEMORY_USAGE
size_t inflated_size = inflate_size(size);
void *alloc1 = alloc;
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
alloc1 = call_realloc(alloc1, inflated_size);
_lock.release();
#else
alloc1 = call_realloc(alloc1, inflated_size);
#endif
while (alloc1 == (void *)NULL) {
alloc_fail(inflated_size);
// Recover the original pointer.
alloc1 = alloc;
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
alloc1 = call_realloc(alloc1, inflated_size);
_lock.release();
#else
alloc1 = call_realloc(alloc1, inflated_size);
#endif
}
void *ptr1 = alloc_to_ptr(alloc1, size);
assert(ptr1 >= alloc1 && (char *)ptr1 + size <= (char *)alloc1 + inflated_size);
#if defined(MEMORY_HOOK_DO_ALIGN)
// We might have to shift the memory to account for the new offset due to
// the alignment.
size_t orig_delta = (char *)ptr - (char *)alloc;
size_t new_delta = (char *)ptr1 - (char *)alloc1;
if (orig_delta != new_delta) {
memmove((char *)alloc1 + new_delta, (char *)alloc1 + orig_delta, min(size, orig_size));
}
#endif // MEMORY_HOOK_DO_ALIGN
return ptr1;
}
/**
* Releases a block of memory previously allocated via heap_alloc_array.
*/
void MemoryHook::
heap_free_array(void *ptr) {
size_t size;
void *alloc = ptr_to_alloc(ptr, size);
#ifdef DO_MEMORY_USAGE
assert((int)size <= _total_heap_array_size);
AtomicAdjust::add(_total_heap_array_size, -(AtomicAdjust::Integer)size);
#endif // DO_MEMORY_USAGE
#ifdef MEMORY_HOOK_MALLOC_LOCK
_lock.acquire();
call_free(alloc);
_lock.release();
#else
call_free(alloc);
#endif
}
/**
* Attempts to release memory back to the system, if possible. The pad
* argument is the minimum amount of unused memory to keep in the heap
* (against future allocations). Any memory above that may be released to the
* system, reducing the memory size of this process. There is no guarantee
* that any memory may be released.
*
* Returns true if any memory was actually released, false otherwise.
*/
bool MemoryHook::
heap_trim(size_t pad) {
bool trimmed = false;
#if defined(USE_MEMORY_DLMALLOC) || defined(USE_MEMORY_PTMALLOC2)
// Since malloc_trim() isn't standard C, we can't be sure it exists on a
// given platform. But if we're using dlmalloc, we know we have
// dlmalloc_trim.
_lock.acquire();
if (dlmalloc_trim(pad)) {
trimmed = true;
}
_lock.release();
#endif
#ifdef WIN32
// Also, on Windows we have _heapmin().
if (_heapmin() == 0) {
trimmed = true;
}
#endif
return trimmed;
}
/**
* Allocates a raw page or pages of memory directly from the OS. This will be
* in a different address space from the memory allocated by heap_alloc(), and
* so it won't contribute to fragmentation of that memory.
*
* The allocation size must be an integer multiple of the page size. Use
* round_to_page_size() if there is any doubt.
*
* If allow_exec is true, the memory will be flagged so that it is legal to
* execute code that has been written to this memory.
*/
void *MemoryHook::
mmap_alloc(size_t size, bool allow_exec) {
assert((size % _page_size) == 0);
#ifdef DO_MEMORY_USAGE
_total_mmap_size += size;
#endif
#ifdef WIN32
// Windows case.
void *ptr = VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE,
allow_exec ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE);
if (ptr == (void *)NULL) {
DWORD err = GetLastError();
cerr << "Couldn't allocate memory page of size " << size << ": ";
PVOID buffer;
DWORD length =
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, err, 0, (LPTSTR)&buffer, 0, NULL);
if (length != 0) {
cerr << (char *)buffer << "\n";
} else {
cerr << "Error code " << err << "\n";
}
LocalFree(buffer);
abort();
}
return ptr;
#else
// Posix case.
int prot = PROT_READ | PROT_WRITE;
if (allow_exec) {
prot |= PROT_EXEC;
}
void *ptr = mmap(NULL, size, prot, MAP_PRIVATE | MAP_ANON, -1, 0);
if (ptr == (void *)-1) {
perror("mmap");
abort();
}
return ptr;
#endif // WIN32
}
/**
* Frees a block of memory previously allocated via mmap_alloc(). You must
* know how large the block was.
*/
void MemoryHook::
mmap_free(void *ptr, size_t size) {
assert((size % _page_size) == 0);
#ifdef DO_MEMORY_USAGE
assert((int)size <= _total_mmap_size);
_total_mmap_size -= size;
#endif
#ifdef WIN32
VirtualFree(ptr, 0, MEM_RELEASE);
#else
munmap(ptr, size);
#endif
}
/**
* This special method exists only to provide a callback hook into
* MemoryUsage. It indicates that the indicated pointer, allocated from
* somewhere other than a call to heap_alloc(), now contains a pointer to the
* indicated ReferenceCount object. If orig_size is 0, it indicates that the
* ReferenceCount object has been destroyed.
*/
void MemoryHook::
mark_pointer(void *, size_t, ReferenceCount *) {
}
/**
* Returns a pointer to a global DeletedBufferChain object suitable for
* allocating arrays of the indicated size. There is one unique
* DeletedBufferChain object for every different size.
*/
DeletedBufferChain *MemoryHook::
get_deleted_chain(size_t buffer_size) {
DeletedBufferChain *chain;
_lock.acquire();
DeletedChains::iterator dci = _deleted_chains.find(buffer_size);
if (dci != _deleted_chains.end()) {
chain = (*dci).second;
} else {
// Once allocated, this DeletedBufferChain object is never deleted.
chain = new DeletedBufferChain(buffer_size);
_deleted_chains.insert(DeletedChains::value_type(buffer_size, chain));
}
_lock.release();
return chain;
}
/**
* This callback method is called whenever a low-level call to call_malloc()
* has returned NULL, indicating failure.
*
* Since this method is called very low-level, and may be in the middle of any
* number of critical sections, it will be difficult for this callback
* initiate any emergency high-level operation to make more memory available.
* However, this module is set up to assume that that's what this method does,
* and will make another alloc attempt after it returns. Probably the only
* sensible thing this method can do, however, is just to display a message
* and abort.
*/
void MemoryHook::
alloc_fail(size_t attempted_size) {
cerr << "Out of memory allocating " << attempted_size << " bytes\n";
abort();
}
#ifdef DO_MEMORY_USAGE
/**
* This callback method is called whenever the total allocated heap size
* exceeds _max_heap_size. It's mainly intended for reporting memory leaks,
* on the assumption that once we cross some specified threshold, we're just
* leaking memory.
*
* The implementation for this method is in MemoryUsage.
*/
void MemoryHook::
overflow_heap_size() {
_max_heap_size = ~(size_t)0;
}
#endif // DO_MEMORY_USAGE