open_toontown_panda3d/panda/src/egg/eggCoordinateSystem.h

68 lines
1.9 KiB
C++

// Filename: eggCoordinateSystem.h
// Created by: drose (20Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef EGGCOORDINATESYSTEM_H
#define EGGCOORDINATESYSTEM_H
#include "pandabase.h"
#include "eggNode.h"
#include "eggData.h"
#include "coordinateSystem.h"
////////////////////////////////////////////////////////////////////
// Class : EggCoordinateSystem
// Description : The <CoordinateSystem> entry at the top of an egg
// file. Don't confuse this with the enum
// EggData::CoordinateSystem, which is the value
// contained by this entry.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEGG EggCoordinateSystem : public EggNode {
PUBLISHED:
INLINE EggCoordinateSystem(CoordinateSystem value = CS_default);
INLINE EggCoordinateSystem(const EggCoordinateSystem &copy);
INLINE void set_value(CoordinateSystem value);
INLINE CoordinateSystem get_value() const;
virtual void write(ostream &out, int indent_level) const;
private:
CoordinateSystem _value;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggNode::init_type();
register_type(_type_handle, "EggCoordinateSystem",
EggNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "eggCoordinateSystem.I"
#endif