open_toontown_panda3d/panda/src/cocoadisplay/cocoaGraphicsStateGuardian.h

72 lines
2.3 KiB
Objective-C

// Filename: cocoaGraphicsStateGuardian.h
// Created by: rdb (14May12)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef COCOAGRAPHICSSTATEGUARDIAN_H
#define COCOAGRAPHICSSTATEGUARDIAN_H
#include "pandabase.h"
#include "cocoaGraphicsPipe.h"
#include "glgsg.h"
#import <AppKit/NSOpenGL.h>
////////////////////////////////////////////////////////////////////
// Class : CocoaGraphicsStateGuardian
// Description : A tiny specialization on GLGraphicsStateGuardian
// to add some Cocoa-specific information.
////////////////////////////////////////////////////////////////////
class CocoaGraphicsStateGuardian : public GLGraphicsStateGuardian {
public:
INLINE const FrameBufferProperties &get_fb_properties() const;
void get_properties(FrameBufferProperties &properties,
NSOpenGLPixelFormat *pixel_format, int virtual_screen);
void choose_pixel_format(const FrameBufferProperties &properties,
CGDirectDisplayID display,
bool need_pbuffer);
CocoaGraphicsStateGuardian(GraphicsEngine *engine, GraphicsPipe *pipe,
CocoaGraphicsStateGuardian *share_with);
virtual ~CocoaGraphicsStateGuardian();
NSOpenGLContext *_share_context;
NSOpenGLContext *_context;
FrameBufferProperties _fbprops;
protected:
virtual void query_gl_version();
virtual void *do_get_extension_func(const char *name);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GLGraphicsStateGuardian::init_type();
register_type(_type_handle, "CocoaGraphicsStateGuardian",
GLGraphicsStateGuardian::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "cocoaGraphicsStateGuardian.I"
#endif