open_toontown_panda3d/panda/src/audiotraits
rdb bbb334abea audio: sound.set_time() should take effect immediately
Fixes #770
2019-11-06 10:49:27 +01:00
..
config_fmodAudio.cxx general: Don't require BUILDING_* for static builds 2018-08-31 23:54:32 -06:00
config_fmodAudio.h Support static linking with FMOD 2018-02-02 23:19:23 +01:00
config_openalAudio.cxx general: Don't require BUILDING_* for static builds 2018-08-31 23:54:32 -06:00
config_openalAudio.h openal: "reattempt" -> "retry" 2018-03-06 19:02:05 -07:00
fmodAudioManager.cxx audio: get_sound and uncache_sound should take Filename, not string 2018-09-02 20:55:58 +02:00
fmodAudioManager.h audio: get_sound and uncache_sound should take Filename, not string 2018-09-02 20:55:58 +02:00
fmodAudioSound.I
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fmodAudioSound.cxx fmod: fix FmodAudioSound::get_speaker_mix() 2018-11-06 20:33:56 +01:00
fmodAudioSound.h general: Distinguish local/system includes 2018-11-10 18:00:10 -07:00
fmod_audio_composite1.cxx
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openalAudioManager.cxx Merge branch 'release/1.10.x' 2019-08-03 11:24:05 +02:00
openalAudioManager.h audio: get_sound and uncache_sound should take Filename, not string 2018-09-02 20:55:58 +02:00
openalAudioSound.I general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
openalAudioSound.cxx audio: sound.set_time() should take effect immediately 2019-11-06 10:49:27 +01:00
openalAudioSound.h general: Fully qualify header references into the std namespace 2018-06-07 10:35:12 +02:00
openal_audio_composite1.cxx
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