open_toontown_panda3d/panda/src/collide/collisionHandlerPhysical_ext.h

39 lines
1.0 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file collisionHandlerPhysical_ext.h
* @author rdb
* @date 2020-12-31
*/
#ifndef COLLISIONHANDLERPHYSICAL_EXT_H
#define COLLISIONHANDLERPHYSICAL_EXT_H
#include "dtoolbase.h"
#ifdef HAVE_PYTHON
#include "extension.h"
#include "collisionHandlerPhysical.h"
#include "py_panda.h"
/**
* This class defines the extension methods for CollisionHandlerPhysical, which are
* called instead of any C++ methods with the same prototype.
*/
template<>
class Extension<CollisionHandlerPhysical> : public ExtensionBase<CollisionHandlerPhysical> {
public:
PyObject *__reduce__(PyObject *self) const;
void __setstate__(PyObject *self, vector_uchar data, PyObject *nodepaths);
};
#endif // HAVE_PYTHON
#endif // COLLISIONHANDLERPHYSICAL_EXT_H