open_toontown_panda3d/direct/src/showbase/EventManager.py

103 lines
3.7 KiB
Python

from MessengerGlobal import *
from direct.task.TaskManagerGlobal import taskMgr
from direct.directnotify.DirectNotifyGlobal import *
from direct.task.Task import Task
class EventManager:
notify = None
def __init__(self, eventQueue = None):
"""
Create a C++ event queue and handler
"""
# Make a notify category for this class (unless there already is one)
if (EventManager.notify == None):
EventManager.notify = directNotify.newCategory("EventManager")
self.eventQueue = eventQueue
self.eventHandler = None
def doEvents(self):
"""
Process all the events on the C++ event queue
"""
while (not self.eventQueue.isQueueEmpty()):
self.processEvent(self.eventQueue.dequeueEvent())
def eventLoopTask(self, task):
"""
Process all the events on the C++ event queue
"""
self.doEvents()
return Task.cont
def parseEventParameter(self, eventParameter):
"""
Extract the actual data from the eventParameter
"""
if (eventParameter.isInt()):
return eventParameter.getIntValue()
elif (eventParameter.isDouble()):
return eventParameter.getDoubleValue()
elif (eventParameter.isString()):
return eventParameter.getStringValue()
elif (eventParameter.isWstring()):
return eventParameter.getWstringValue()
else:
# Must be some user defined type, return the ptr
# which will be downcast to that type
return eventParameter.getPtr()
def processEvent(self, event):
"""
Process a C++ event
"""
# Get the event name
eventName = event.getName()
if eventName:
paramList = []
for i in range(event.getNumParameters()):
eventParameter = event.getParameter(i)
eventParameterData = self.parseEventParameter(eventParameter)
paramList.append(eventParameterData)
# Do not print the new frame debug, it is too noisy!
if (EventManager.notify.getDebug() and eventName != 'NewFrame'):
EventManager.notify.debug('received C++ event named: ' + eventName +
' parameters: ' + `paramList`)
# Send the event, we used to send it with the event
# name as a parameter, but now you can use extraArgs for that
if paramList:
messenger.send(eventName, paramList)
else:
messenger.send(eventName)
# Also send the event down into C++ land
if self.eventHandler:
self.eventHandler.dispatchEvent(event)
else:
# An unnamed event from C++ is probably a bad thing
EventManager.notify.warning('unnamed event in processEvent')
def restart(self):
from pandac.PandaModules import EventQueue, EventHandler
if self.eventQueue == None:
self.eventQueue = EventQueue.getGlobalEventQueue()
if self.eventHandler == None:
if self.eventQueue == EventQueue.getGlobalEventQueue():
# If we are using the global event queue, then we also
# want to use the global event handler.
self.eventHandler = EventHandler.getGlobalEventHandler(self.eventQueue)
else:
# Otherwise, we need our own event handler.
self.eventHandler = EventHandler(self.eventQueue)
taskMgr.add(self.eventLoopTask, 'eventManager')
def shutdown(self):
taskMgr.remove('eventManager')