open_toontown_panda3d/panda/src/net/netAddress.cxx

271 lines
8.3 KiB
C++

// Filename: netAddress.cxx
// Created by: drose (08Feb00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "netAddress.h"
#include "pprerror.h"
#include "config_net.h"
#include <prio.h>
#include <prnetdb.h>
////////////////////////////////////////////////////////////////////
// Function: NetAddress::Constructor
// Access: Public
// Description: Constructs an unspecified address.
////////////////////////////////////////////////////////////////////
NetAddress::
NetAddress() {
PR_InitializeNetAddr(PR_IpAddrLoopback, 0, &_addr);
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::Constructor
// Access: Public
// Description: Constructs an address from a given PRNetAddr.
// Normally, this constructor should not be used by user
// code; instead, create a default NetAddress and use
// one of the set_*() functions to set up an address.
////////////////////////////////////////////////////////////////////
NetAddress::
NetAddress(const PRNetAddr &addr) : _addr(addr) {
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::set_any
// Access: Public
// Description: Sets the address up to refer to a particular port,
// but not to any particular IP. Returns true if
// successful, false otherwise (currently, this only
// returns true).
////////////////////////////////////////////////////////////////////
bool NetAddress::
set_any(int port) {
PR_InitializeNetAddr(PR_IpAddrAny, port, &_addr);
return true;
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::set_localhost
// Access: Public
// Description: Sets the address up to refer to a particular port,
// on this host.
////////////////////////////////////////////////////////////////////
bool NetAddress::
set_localhost(int port) {
PR_InitializeNetAddr(PR_IpAddrLoopback, port, &_addr);
return true;
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::set_host
// Access: Public
// Description: Sets the address up to refer to a particular port
// on a particular host. Returns true if the hostname
// is known, false otherwise.
////////////////////////////////////////////////////////////////////
bool NetAddress::
set_host(const string &hostname, int port) {
// If the hostname appears to be a dot-separated IPv4 address, then
// parse it directly and store it. Some OS system libraries
// (notably Win95) can't parse this themselves.
union {
PRUint32 l;
unsigned char n[4];
} ipaddr;
int ni = 0;
bool is_ip = true;
size_t p = 0;
size_t q = 0;
unsigned int num = 0;
while (p < hostname.length() && ni < 4 && is_ip) {
if (hostname[p] == '.' && p > q) {
// Now we have a number between q and p.
ipaddr.n[ni] = (unsigned char)num;
p++;
q = p;
num = 0;
ni++;
if (num >= 256 || ni >= 4) {
is_ip = false;
}
} else if (isdigit(hostname[p])) {
num = 10 * num + (unsigned int)(hostname[p] - '0');
p++;
if (num >= 256) {
is_ip = false;
}
} else {
is_ip = false;
}
}
if (p == hostname.length() && ni < 4 && is_ip && p > q) {
ipaddr.n[ni] = (unsigned char)num;
ni++;
if (num >= 256) {
is_ip = false;
}
}
if (p == hostname.length() && ni == 4 && is_ip) {
net_cat.debug()
<< "Parsed IP " << (int)ipaddr.n[0] << "." << (int)ipaddr.n[1]
<< "." << (int)ipaddr.n[2] << "." << (int)ipaddr.n[3] << "\n";
memset(&_addr, 0, sizeof(PRNetAddr));
_addr.inet.family = PR_AF_INET;
_addr.inet.port = PR_htons(port);
_addr.inet.ip = ipaddr.l;
} else {
// If it's not a numeric IPv4 address, pass the whole thing on to
// GetHostByName and let NSPR deal with it.
char buf[PR_NETDB_BUF_SIZE];
PRHostEnt host;
PRStatus result =
PR_GetHostByName(hostname.c_str(), buf, PR_NETDB_BUF_SIZE, &host);
if (result != PR_SUCCESS) {
pprerror("PR_GetHostByName");
net_cat.error()
<< "Unable to look up hostname " << hostname << ".\n";
return false;
}
PRIntn next = PR_EnumerateHostEnt(0, &host, port, &_addr);
if (next == -1) {
pprerror("PR_EnumerateHostEnt");
return false;
} else if (next == 0) {
net_cat.error()
<< "No addresses available for " << hostname << ".\n";
return false;
}
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::clear
// Access: Public
// Description: Resets the NetAddress to its initial state.
////////////////////////////////////////////////////////////////////
void NetAddress::
clear() {
PR_InitializeNetAddr(PR_IpAddrLoopback, 0, &_addr);
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::get_port
// Access: Public
// Description: Returns the port number to which this address refers.
////////////////////////////////////////////////////////////////////
int NetAddress::
get_port() const {
return PR_ntohs(_addr.inet.port);
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::set_port
// Access: Public
// Description: Resets the port number without otherwise changing the
// address.
////////////////////////////////////////////////////////////////////
void NetAddress::
set_port(int port) {
PR_InitializeNetAddr(PR_IpAddrNull, port, &_addr);
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::get_ip_string
// Access: Public
// Description: Returns the IP address to which this address refers,
// formatted as a string.
////////////////////////////////////////////////////////////////////
string NetAddress::
get_ip_string() const {
static const int buf_len = 1024;
char buf[buf_len];
PRStatus result =
PR_NetAddrToString(&_addr, buf, buf_len);
if (result != PR_SUCCESS) {
pprerror("PR_NetAddrToString");
return "error";
}
return string(buf);
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::get_ip
// Access: Public
// Description: Returns the IP address to which this address refers,
// as a 32-bit integer, in host byte order.
////////////////////////////////////////////////////////////////////
PN_uint32 NetAddress::
get_ip() const {
return PR_ntohl(_addr.inet.ip);
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::get_ip_component
// Access: Public
// Description: Returns the nth 8-bit component of the IP address.
// An IP address has four components; component 0 is the
// first (leftmost), and component 3 is the last
// (rightmost) in the dotted number convention.
////////////////////////////////////////////////////////////////////
PN_uint8 NetAddress::
get_ip_component(int n) const {
nassertr(n >= 0 && n < 4, 0);
const PN_uint8 *ip = (const PN_uint8 *)&_addr.inet.ip;
return ip[n];
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::get_addr
// Access: Public
// Description: Returns the PRNetAddr for this address.
////////////////////////////////////////////////////////////////////
PRNetAddr *NetAddress::
get_addr() const {
return (PRNetAddr *)&_addr;
}
////////////////////////////////////////////////////////////////////
// Function: NetAddress::output
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
void NetAddress::
output(ostream &out) const {
out << get_ip_string();
}