open_toontown_panda3d/panda/src/builder/builderAttrib.h

73 lines
2.4 KiB
C++

// Filename: builderAttrib.h
// Created by: drose (22Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef BUILDERATTRIB_H
#define BUILDERATTRIB_H
///////////////////////////////////////////////////////////////////
//
// BuilderAttrib, BuilderAttribI
//
// This is the parent class of both BuilderVertex and BuilderPrim, and
// contains the attribute values which may be set on either of them:
// specifically, normal, color, and pixel size. (Pixel size is the
// thickness of the lines, for a polygon or a line, or the size of the
// point, in pixels.)
//
// Like BuilderPrim and BuilderVertex, the two classes BuilderAttrib
// and BuilderAttribI are actually both instantiations of the same
// template class, BuilderAttribTempl.
//
///////////////////////////////////////////////////////////////////
#include <pandabase.h>
#include "builderAttribTempl.h"
#define BUILDERATTRIBTEMPL_BUILDERV BuilderAttribTempl<BuilderV, BuilderN, BuilderTC, BuilderC>
EXPORT_TEMPLATE_CLASS(EXPCL_PANDAEGG, EXPTP_PANDAEGG, BUILDERATTRIBTEMPL_BUILDERV);
#define BUILDERATTRIBTEMPL_USHORT BuilderAttribTempl<ushort, ushort, ushort, ushort>
EXPORT_TEMPLATE_CLASS(EXPCL_PANDAEGG, EXPTP_PANDAEGG, BUILDERATTRIBTEMPL_USHORT);
class EXPCL_PANDAEGG BuilderAttrib
: public BuilderAttribTempl<BuilderV, BuilderN, BuilderTC, BuilderC> {
public:
BuilderAttrib() {}
INLINE void set_normal_value(const BuilderN *array, ushort index);
INLINE void set_color_value(const BuilderC *array, ushort index);
};
class EXPCL_PANDAEGG BuilderAttribI
: public BuilderAttribTempl<ushort, ushort, ushort, ushort> {
public:
BuilderAttribI() {}
INLINE void set_normal_value(const BuilderN *array, ushort index);
INLINE void set_color_value(const BuilderC *array, ushort index);
};
#include "builderAttrib.I"
// Tell GCC that we'll take care of the instantiation explicitly here.
#ifdef __GNUC__
#pragma interface
#endif
#endif