94 lines
2.4 KiB
Raku
94 lines
2.4 KiB
Raku
// Filename: pallocator.T
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// Created by: drose (05Jun01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#if defined(OLD_STYLE_ALLOCATOR)
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template<class Type>
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INLINE Type *pallocator<Type>::
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allocate(size_t n) {
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return (Type *)(*global_operator_new)(n);
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}
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template<class Type>
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INLINE void pallocator<Type>::
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deallocate(void *p, size_t) {
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(*global_operator_delete)(p);
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}
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#elif defined(GNU_STYLE_ALLOCATOR)
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template<class Type>
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INLINE pallocator<Type>::
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pallocator() {
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}
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template<class Type>
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template<class _Tp1>
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INLINE pallocator<Type>::
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pallocator(const pallocator<_Tp1> &) {
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}
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template<class Type>
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INLINE Type *pallocator<Type>::
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allocate(size_t n) {
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return (Type *)(*global_operator_new)(n * sizeof(Type));
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}
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template<class Type>
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INLINE void pallocator<Type>::
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deallocate(void *p, size_t) {
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(*global_operator_delete)(p);
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}
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#elif VC6_STYLE_ALLOCATOR
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template<class Type>
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INLINE pallocator<Type>::pointer pallocator<Type>::
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allocate(pallocator<Type>::size_type n, allocator<void>::const_pointer) {
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return (pallocator<Type>::pointer)(*global_operator_new)(n * sizeof(Type));
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}
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template<class Type>
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INLINE void pallocator<Type>::
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//deallocate(pallocator<Type>::pointer p, allocator<Type>::size_type) {
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deallocate(void *p, allocator<Type>::size_type) {
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(*global_operator_delete)(p);
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}
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#elif MODERN_STYLE_ALLOCATOR
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template<class Type>
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INLINE pallocator<Type>::
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pallocator() throw() {
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}
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template<class Type>
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INLINE TYPENAME pallocator<Type>::pointer pallocator<Type>::
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allocate(TYPENAME pallocator<Type>::size_type n, TYPENAME allocator<void>::const_pointer) {
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return (TYPENAME pallocator<Type>::pointer)(*global_operator_new)(n * sizeof(Type));
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}
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template<class Type>
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INLINE void pallocator<Type>::
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//deallocate(pallocator<Type>::pointer p, allocator<Type>::size_type) {
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deallocate(void *p, allocator<Type>::size_type) {
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(*global_operator_delete)(p);
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}
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#endif // *_STYLE_ALLOCATOR
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