open_toontown_panda3d/panda/src/express/referenceCount.I

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// Filename: referenceCount.I
// Created by: drose (23Oct98)
//
////////////////////////////////////////////////////////////////////
template<class Base>
TypeHandle RefCountProxy<Base>::_type_handle;
template<class Base>
TypeHandle RefCountObj<Base>::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::Constructor
// Access: Protected
// Description: The ReferenceCount constructor is protected because
// you almost never want to create just a ReferenceCount
// object by itself, and it's probably a mistake if you
// try.
//
// ReferenceCount doesn't store any useful information
// in its own right; its only purpose is to add
// reference-counting to some other class via
// inheritance.
////////////////////////////////////////////////////////////////////
INLINE ReferenceCount::
ReferenceCount() {
_ref_count = 0;
MemoryUsage::record_pointer(this);
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::Copy Constructor
// Access: Protected
// Description: The copies of reference-counted objects do not
// themselves inherit the reference count!
//
// This copy constructor is protected because you almost
// never want to create just a ReferenceCount object by
// itself, and it's probably a mistake if you try.
////////////////////////////////////////////////////////////////////
INLINE ReferenceCount::
ReferenceCount(const ReferenceCount &) {
_ref_count = 0;
MemoryUsage::record_pointer(this);
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::Copy Assignment Operator
// Access: Protected
// Description: The copies of reference-counted objects do not
// themselves inherit the reference count!
//
// This copy assignment operator is protected because
// you almost never want to copy just a ReferenceCount
// object by itself, and it's probably a mistake if you
// try.
////////////////////////////////////////////////////////////////////
INLINE void ReferenceCount::
operator = (const ReferenceCount &) {
nassertv(this != NULL);
// If this assertion fails, our own pointer was recently deleted.
// Yikes!
nassertv(_ref_count != -100);
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::Destructor
// Access: Protected
// Description: The ReferenceCount destructor is protected to
// discourage users from accidentally trying to delete a
// ReferenceCount pointer directly. This is almost
// always a bad idea, since the destructor is not
// virtual, and you've almost certainly got some pointer
// to something that inherits from ReferenceCount, not
// just a plain old ReferenceCount object.
////////////////////////////////////////////////////////////////////
INLINE ReferenceCount::
~ReferenceCount() {
prepare_delete();
MemoryUsage::remove_pointer(this);
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::prepare_delete
// Access: Public
// Description: This function is called by the ReferenceCount
// destructor to check on all of the numbers and make
// sure it's all right to delete the object. Normally
// it will never be called explicitly elsewhere, except
// maybe in unref_delete() to simulate deleting the node
// without actually deleting it, when we want to test
// ref count integrities.
////////////////////////////////////////////////////////////////////
INLINE void ReferenceCount::
prepare_delete() {
nassertv(this != NULL);
// If this assertion fails, we're trying to delete an object that
// was just deleted. Probably you've accidentally made a bitwise
// copy of a PointerTo, by forgetting to write a copy constructor
// for a class that contains PointerTo's.
nassertv(_ref_count != -100);
// If this assertion fails, the reference counts are all screwed
// up altogether. Maybe some errant code stomped all over memory
// somewhere.
nassertv(_ref_count >= 0);
// If this assertion fails, someone tried to delete this object
// while its reference count was still positive. Maybe you tried
// to point a PointerTo at a static object (a local variable,
// instead of one allocated via new)? The test below against 0x7f
// is supposed to check for that, but it's a pretty hokey test.
// Another possibility is you inadvertently omitted a copy
// constructor for a ReferenceCount object, and then bitwise
// copied a dynamically allocated value--reference count and
// all--onto a locally allocated one.
nassertv(_ref_count == 0);
// Ok, all clear to delete. Now set the reference count to -100,
// so we'll have a better chance of noticing if we happen to have
// a stray pointer to it still out there.
_ref_count = -100;
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::unref_consider_delete
// Access: Public
// Description: This function is called by the global unref_delete()
// function. This function unrefs the pointer and
// returns true if it should be deleted (i.e. the count
// has gone to zero), or false otherwise. It doesn't
// delete itself because (a) a method cannot safely
// delete this, and (b) we don't have a virtual
// destructor anyway. The decision of whether to delete
// is left up to unref_delete().
////////////////////////////////////////////////////////////////////
INLINE bool ReferenceCount::
unref_consider_delete() {
unref();
return (get_ref_count() == 0);
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::get_ref_count
// Access: Public
// Description: Returns the current reference count.
////////////////////////////////////////////////////////////////////
INLINE int ReferenceCount::
get_ref_count() const {
test_ref_count_integrity();
return _ref_count;
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::ref
// Access: Public
// Description: Explicitly increments the reference count. User code
// should avoid using ref() and unref() directly, which
// can result in missed reference counts. Instead, let
// a PointerTo object manage the reference counting
// automatically.
//
// This function is const, even though it changes the
// object, because generally fiddling with an object's
// reference count isn't considered part of fiddling
// with the object. An object might be const in other
// ways, but we still need to accurately count the
// number of references to it.
////////////////////////////////////////////////////////////////////
INLINE void ReferenceCount::
ref() const {
nassertv(this != NULL);
// If this assertion fails, we're trying to ref a pointer that was
// just deleted. Probably you used a real pointer instead of a
// PointerTo at some point, and the object was deleted when the
// PointerTo went out of scope. Either that, or you forgot to
// define a copy constructor for a class that contains
// PointerTo's.
nassertv(_ref_count != -100);
// If this assertion fails, the reference counts are all screwed
// up altogether. Maybe some errant code stomped all over memory
// somewhere.
nassertv(_ref_count >= 0);
#if 0
// This is an SGI-specific hack. Maybe this isn't a valid test at
// all. This is supposed to fail if the 'this' pointer is on the
// stack, instead of on the heap--I assume if the first two hex
// digits of the pointer of 0x7f it's on the stack, possibly a bad
// assumption. In any case, if you ref-count a pointer on the
// stack, you just goofed. Don't assign a PointerTo to refer to
// any local variables!
nassertv(((long)this & 0xff000000) != 0x7f000000);
#endif
((ReferenceCount *)this)->_ref_count++;
// If this assertion fails, we have just wrapped! Either there
// are actually 2^32 pointers to this thing somewhere, or
// something is really screwy.
nassertv(_ref_count > 0);
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::unref
// Access: Public
// Description: Explicitly decrements the reference count. Note that
// the object will not be implicitly deleted by unref()
// simply because the reference count drops to zero.
// However, see the helper function unref_delete().
//
// User code should avoid using ref() and unref()
// directly, which can result in missed reference
// counts. Instead, let a PointerTo object manage the
// reference counting automatically.
//
// This function is const, even though it changes the
// object, because generally fiddling with an object's
// reference count isn't considered part of fiddling
// with the object. An object might be const in other
// ways, but we still need to accurately count the
// number of references to it.
////////////////////////////////////////////////////////////////////
INLINE void ReferenceCount::
unref() const {
nassertv(this != NULL);
// If this assertion fails, we're trying to unref a pointer that
// was just deleted. Probably you used a real pointer instead of
// a PointerTo at some point, and the object was deleted when the
// PointerTo went out of scope. Either that, or you forgot to
// define a copy constructor for a class that contains
// PointerTo's.
nassertv(_ref_count != -100);
// If this assertion fails, the reference counts are all screwed
// up altogether. Maybe some errant code stomped all over memory
// somewhere.
nassertv(_ref_count >= 0);
// If this assertion fails, you tried to unref an object with a
// zero reference count. Are you using ref() and unref()
// directly? Are you sure you can't use PointerTo's?
nassertv(_ref_count > 0);
((ReferenceCount *)this)->_ref_count--;
}
////////////////////////////////////////////////////////////////////
// Function: ReferenceCount::test_ref_count_integrity
// Access: Public
// Description: Does some easy checks to make sure that the reference
// count isn't completely bogus.
////////////////////////////////////////////////////////////////////
INLINE void ReferenceCount::
test_ref_count_integrity() const {
nassertv(this != NULL);
// If this assertion fails, we're trying to access a pointer that
// was just deleted. Probably you used a real pointer instead of
// a PointerTo at some point, and the object was deleted when the
// PointerTo went out of scope. Either that, or you forgot to
// define a copy constructor for a class that contains
// PointerTo's.
nassertv(_ref_count != -100);
// If this assertion fails, the reference counts are all screwed
// up altogether. Maybe some errant code stomped all over memory
// somewhere.
nassertv(_ref_count >= 0);
}
////////////////////////////////////////////////////////////////////
// Function: unref_delete
// Description: This global helper function will unref the given
// ReferenceCount object, and if the reference count
// reaches zero, automatically delete it. It can't be a
// member function because it's usually a bad idea to
// delete an object from within its own member function.
// It's a template function so the destructor doesn't
// have to be virtual.
////////////////////////////////////////////////////////////////////
template<class RefCountType>
INLINE void
unref_delete(RefCountType *ptr) {
if (((ReferenceCount *)ptr)->unref_consider_delete()) {
#ifndef NDEBUG
if (get_leak_memory()) {
// In leak-memory mode, we don't actually delete the pointer,
// although we do call the destructor explicitly. This has
// exactly the same effect as deleting it, without actually
// freeing up the memory it uses.
ptr->~RefCountType();
return;
}
#endif
delete ptr;
}
}
////////////////////////////////////////////////////////////////////
// Function: RefCountProxy::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
INLINE RefCountProxy<Base>::
RefCountProxy() {
}
////////////////////////////////////////////////////////////////////
// Function: RefCountProxy::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
INLINE RefCountProxy<Base>::
RefCountProxy(const Base &copy) : _base(copy) {
}
////////////////////////////////////////////////////////////////////
// Function: RefCountProxy::Base Typecast Operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
INLINE RefCountProxy<Base>::
operator Base &() {
return _base;
}
////////////////////////////////////////////////////////////////////
// Function: RefCountProxy::Base Typecast Operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
INLINE RefCountProxy<Base>::
operator const Base &() const {
return _base;
}
////////////////////////////////////////////////////////////////////
// Function: RefCountProxy::init_type
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
void RefCountProxy<Base>::
init_type() {
do_init_type(Base);
register_type(_type_handle,
"RefCountProxy<" + get_type_handle(Base).get_name() + ">",
get_type_handle(Base));
}
////////////////////////////////////////////////////////////////////
// Function: RefCountObj::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
INLINE RefCountObj<Base>::
RefCountObj() {
}
////////////////////////////////////////////////////////////////////
// Function: RefCountObj::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
INLINE RefCountObj<Base>::
RefCountObj(const Base &copy) : Base(copy) {
}
////////////////////////////////////////////////////////////////////
// Function: RefCountObj::init_type
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class Base>
void RefCountObj<Base>::
init_type() {
#ifdef RTTI
// If we have RTTI, we can determine the name of the base type.
string base_name = typeid(Base).name();
#else
string base_name = "unknown";
#endif
TypeHandle base_type = register_dynamic_type(base_name);
ReferenceCount::init_type();
_type_handle =
register_dynamic_type("RefCountObj<" + base_name + ">",
base_type, ReferenceCount::get_class_type());
}