59 lines
1.9 KiB
Raku
59 lines
1.9 KiB
Raku
// Filename: maya_funcs.I
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// Created by: drose (16Feb00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: get_maya_attribute
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// Description: A generic function to extract an attribute of some
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// type from an MObject. This is used to implement
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// get_bool_attribute(), etc.
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////////////////////////////////////////////////////////////////////
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template<class ValueType>
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bool
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get_maya_attribute(MObject &node, const string &attribute_name,
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ValueType &value) {
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bool status = false;
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MPlug plug;
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if (get_maya_plug(node, attribute_name, plug)) {
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status = plug.getValue(value);
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}
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return status;
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}
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////////////////////////////////////////////////////////////////////
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// Function: set_maya_attribute
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// Description: A generic function to set an attribute of some
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// type on an MObject. This is used to implement
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// set_bool_attribute(), etc.
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////////////////////////////////////////////////////////////////////
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template<class ValueType>
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bool
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set_maya_attribute(MObject &node, const string &attribute_name,
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ValueType &value) {
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bool status = false;
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MPlug plug;
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if (get_maya_plug(node, attribute_name, plug)) {
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status = plug.setValue(value);
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}
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return status;
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}
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