48 lines
1.5 KiB
Plaintext
48 lines
1.5 KiB
Plaintext
// Filename: bulletCharacterControllerNode.I
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// Created by: enn0x (21Nov10)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: BulletCharacterControllerNode::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE BulletCharacterControllerNode::
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~BulletCharacterControllerNode() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: BulletCharacterControllerNode::get_ghost
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE btPairCachingGhostObject *BulletCharacterControllerNode::
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get_ghost() const {
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return _ghost;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BulletCharacterControllerNode::get_character
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE btKinematicCharacterController *BulletCharacterControllerNode::
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get_character() const {
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return _character;
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}
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