open_toontown_panda3d/panda/src/bullet/bulletCharacterControllerNo...

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// Filename: bulletCharacterControllerNode.I
// Created by: enn0x (21Nov10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: BulletCharacterControllerNode::Destructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE BulletCharacterControllerNode::
~BulletCharacterControllerNode() {
}
////////////////////////////////////////////////////////////////////
// Function: BulletCharacterControllerNode::get_ghost
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE btPairCachingGhostObject *BulletCharacterControllerNode::
get_ghost() const {
return _ghost;
}
////////////////////////////////////////////////////////////////////
// Function: BulletCharacterControllerNode::get_character
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE btKinematicCharacterController *BulletCharacterControllerNode::
get_character() const {
return _character;
}