open_toontown_panda3d/panda/src/particlesystem/boxEmitter.h

56 lines
1.6 KiB
C++

// Filename: boxEmitter.h
// Created by: charles (22Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef BOXEMITTER_H
#define BOXEMITTER_H
#include "baseParticleEmitter.h"
////////////////////////////////////////////////////////////////////
// Class : BoxEmitter
// Description : Describes a voluminous box region in which
// particles are generated.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSICS BoxEmitter : public BaseParticleEmitter {
private:
LPoint3f _vmin, _vmax;
// CUSTOM EMISSION PARAMETERS
// none
virtual void assign_initial_position(LPoint3f& pos);
virtual void assign_initial_velocity(LVector3f& vel);
PUBLISHED:
BoxEmitter(void);
BoxEmitter(const BoxEmitter &copy);
virtual ~BoxEmitter(void);
virtual BaseParticleEmitter *make_copy(void);
INLINE void set_min_bound(const LPoint3f& vmin);
INLINE void set_max_bound(const LPoint3f& vmax);
INLINE LPoint3f get_min_bound(void) const;
INLINE LPoint3f get_max_bound(void) const;
};
#include "boxEmitter.I"
#endif // BOXEMITTER_H