open_toontown_panda3d/panda/src/particlesystem/orientedParticle.h

48 lines
1.5 KiB
C++

// Filename: orientedParticle.h
// Created by: charles (19Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef ORIENTEDPARTICLE_H
#define ORIENTEDPARTICLE_H
#include "baseParticle.h"
///////////////////////////////////////////////////////////////////
// Class : OrientedParticle
// Description : Describes a particle that has angular
// characteristics (velocity, orientation).
///////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSICS OrientedParticle : public BaseParticle {
public:
OrientedParticle(int lifespan = 0, bool alive = false);
OrientedParticle(const OrientedParticle &copy);
virtual ~OrientedParticle(void);
virtual PhysicsObject *make_copy(void) const;
INLINE void set_velocity(void);
INLINE void set_orientation(void);
virtual void init(void);
virtual void update(void);
virtual void die(void);
};
#include "orientedParticle.I"
#endif // ORIENTEDPARTICLE_H