open_toontown_panda3d/panda/src/pgraph/bamFile.cxx

291 lines
8.7 KiB
C++

// Filename: bamFile.cxx
// Created by: drose (02Jul00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "bamFile.h"
#include "config_pgraph.h"
#include "bam.h"
#include "config_util.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "filename.h"
#include "config_express.h"
#include "virtualFileSystem.h"
////////////////////////////////////////////////////////////////////
// Function: BamFile::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
BamFile::
BamFile() {
_reader = NULL;
_writer = NULL;
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
BamFile::
~BamFile() {
close();
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::open_read
// Access: Public
// Description: Attempts to open the indicated filename for reading.
// Returns true if successful, false on error.
////////////////////////////////////////////////////////////////////
bool BamFile::
open_read(const Filename &filename, bool report_errors) {
close();
Filename bam_filename(filename);
if (use_vfs) {
VirtualFileSystem *vfs = VirtualFileSystem::get_global_ptr();
if (!vfs->exists(bam_filename)) {
if (report_errors) {
loader_cat.error() << "Could not find " << bam_filename << "\n";
}
return false;
}
} else {
if (!bam_filename.exists()) {
if (report_errors) {
loader_cat.error() << "Could not find " << bam_filename << "\n";
}
return false;
}
}
loader_cat.info() << "Reading " << bam_filename << "\n";
if (!_din.open(bam_filename)) {
loader_cat.error() << "Could not open " << bam_filename << "\n";
return false;
}
string head;
if (!_din.read_header(head, _bam_header.size())) {
loader_cat.error() << bam_filename << " is not a valid BAM file.\n";
return false;
}
if (head != _bam_header) {
loader_cat.error() << bam_filename << " is not a valid BAM file.\n";
return false;
}
_reader = new BamReader(&_din);
if (!_reader->init()) {
close();
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::read_object
// Access: Public
// Description: Reads and returns the next object from the Bam file,
// or NULL if the end of the file has been reached, or
// if there is an error condition. Use is_eof() to
// differentiate these two cases.
//
// The pointers returned by this method will not be
// valid for use until resolve() is subsequently called.
////////////////////////////////////////////////////////////////////
TypedWritable *BamFile::
read_object() {
if (_reader == (BamReader *)NULL) {
return NULL;
}
return _reader->read_object();
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::is_eof
// Access: Public
// Description: Returns true if the reader has reached end-of-file,
// false otherwise. This call is only valid after a
// call to read_object().
////////////////////////////////////////////////////////////////////
bool BamFile::
is_eof() const {
return _reader != (BamReader *)NULL && _reader->is_eof();
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::resolve
// Access: Public
// Description: This must be called after one or more objects have
// been read via calls to read_object() in order to
// resolve all internal pointer references in the
// objects read and make all the pointers valid. It
// returns true if all objects are successfully
// resolved, or false if some have not been (in which
// case you must call resolve() again later).
////////////////////////////////////////////////////////////////////
bool BamFile::
resolve() {
if (_reader == (BamReader *)NULL) {
return false;
}
return _reader->resolve();
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::open_write
// Access: Public
// Description: Attempts to open the indicated file for writing. If
// another file by the same name already exists, it will
// be silently truncated. Returns true if successful,
// false otherwise.
////////////////////////////////////////////////////////////////////
bool BamFile::
open_write(const Filename &filename, bool) {
close();
loader_cat.info() << "Writing " << filename << "\n";
filename.unlink();
if (!_dout.open(filename)) {
loader_cat.error() << "Unable to open " << filename << "\n";
return false;
}
if (!_dout.write_header(_bam_header)) {
loader_cat.error() << "Unable to write to " << filename << "\n";
return false;
}
_writer = new BamWriter(&_dout);
if (!_writer->init()) {
close();
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::write_object
// Access: Public
// Description: Writes the indicated object to the Bam file. Returns
// true if successful, false on error.
////////////////////////////////////////////////////////////////////
bool BamFile::
write_object(const TypedWritable *object) {
if (_writer == (BamWriter *)NULL) {
return false;
}
if (!_writer->write_object(object)) {
close();
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::close
// Access: Public
// Description: Closes the input or output stream.
////////////////////////////////////////////////////////////////////
void BamFile::
close() {
if (_reader != (BamReader *)NULL) {
resolve();
delete _reader;
_reader = NULL;
}
if (_writer != (BamWriter *)NULL) {
delete _writer;
_writer = NULL;
}
_din.close();
_dout.close();
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::get_file_major_ver
// Access: Public
// Description: Returns the major version number of the file
// currently being read, or the system current major
// version number if no file is currently open for
// reading.
////////////////////////////////////////////////////////////////////
int BamFile::
get_file_major_ver() {
if (_reader == (BamReader *)NULL) {
return _bam_major_ver;
}
return _reader->get_file_major_ver();
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::get_file_minor_ver
// Access: Public
// Description: Returns the minor version number of the file
// currently being read, or the system current minor
// version number if no file is currently open for
// reading.
////////////////////////////////////////////////////////////////////
int BamFile::
get_file_minor_ver() {
if (_reader == (BamReader *)NULL) {
return _bam_minor_ver;
}
return _reader->get_file_minor_ver();
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::get_current_major_ver
// Access: Public
// Description: Returns the system current major version number.
// This is the version number that will be assigned to
// any generated Bam files.
////////////////////////////////////////////////////////////////////
int BamFile::
get_current_major_ver() {
return _bam_major_ver;
}
////////////////////////////////////////////////////////////////////
// Function: BamFile::get_current_minor_ver
// Access: Public
// Description: Returns the system current minor version number.
// This is the version number that will be assigned to
// any generated Bam files.
////////////////////////////////////////////////////////////////////
int BamFile::
get_current_minor_ver() {
return _bam_minor_ver;
}