48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
// Filename: physxSphereShapeDesc.h
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// Created by: enn0x (11Sep09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PHYSXSPHERESHAPEDESC_H
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#define PHYSXSPHERESHAPEDESC_H
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#include "pandabase.h"
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#include "physxShapeDesc.h"
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#include "physx_includes.h"
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////////////////////////////////////////////////////////////////////
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// Class : PhysxSphereShapeDesc
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// Description : Descriptor class for PhysxSphereShape.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAPHYSX PhysxSphereShapeDesc : public PhysxShapeDesc {
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PUBLISHED:
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INLINE PhysxSphereShapeDesc();
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INLINE ~PhysxSphereShapeDesc();
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INLINE void set_to_default();
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INLINE bool is_valid() const;
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void set_radius(float radius);
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float get_radius() const;
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public:
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NxShapeDesc *ptr() const { return (NxShapeDesc *)&_desc; };
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NxSphereShapeDesc _desc;
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};
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#include "physxSphereShapeDesc.I"
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#endif // PHYSXSPHERESHAPEDESC_H
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