open_toontown_panda3d/tests/display
Mitchell Stokes dd77bd4cdf
shadergen: Make use of material alpha if present (#925)
The material alpha overrides alpha values from flat color or vertex colors. This follows what the fixed-function pipeline does.

Fixes #912
2020-08-17 12:27:03 +02:00
..
cg_bad.sha tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
cg_simple.sha tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
conftest.py tests: skip display tests if pipe cannot create offscreen buffers 2018-06-03 22:33:12 +02:00
glsl_bad.vert tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
glsl_include.vert tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
glsl_include_inputs.vert tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
glsl_simple.frag tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
glsl_simple.vert tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
test_cg_shader.py tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
test_color_buffer.py shadergen: Make use of material alpha if present (#925) 2020-08-17 12:27:03 +02:00
test_depth_buffer.py tests: remove accidentally added debug image output 2018-10-07 23:03:07 +02:00
test_fbprops.py tests: ensure FrameBufferProperties has working copy constructor 2018-06-09 10:38:03 +02:00
test_glsl_shader.py tests: Add tests around compiling GLSL and Cg shaders (#622) 2019-08-01 12:32:06 +02:00
test_window.py tests: fixes for the window tests 2017-12-24 20:34:06 +01:00
test_winprops.py tests: add a few basic unit tests for WindowProperties class 2018-11-12 18:14:48 +01:00