open_toontown_panda3d/panda/src/builder/builderBucket.I

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// Filename: builderBucket.I
// Created by: drose (09Sep97)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::set_coords
// Access: Public
// Description: Sets the array that will be used to define the
// vertices for any indexed geometry that is associated
// with this bucket.
////////////////////////////////////////////////////////////////////
INLINE void BuilderBucket::
set_coords(const PTA_Vertexf &coords) {
_coords = coords;
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::get_coords
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PTA_Vertexf BuilderBucket::
get_coords() const {
return _coords;
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::set_normals
// Access: Public
// Description: Sets the array that will be used to define the
// normals for any indexed geometry that is associated
// with this bucket.
////////////////////////////////////////////////////////////////////
INLINE void BuilderBucket::
set_normals(const PTA_Normalf &normals) {
_normals = normals;
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::get_normals
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PTA_Normalf BuilderBucket::
get_normals() const {
return _normals;
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::set_texcoords
// Access: Public
// Description: Sets the array that will be used to define the
// texture coordinates for any indexed geometry that is
// associated with this bucket.
////////////////////////////////////////////////////////////////////
INLINE void BuilderBucket::
set_texcoords(const TexCoordName *name, const PTA_TexCoordf &texcoords) {
_texcoords[name] = texcoords;
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::get_texcoords
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PTA_TexCoordf BuilderBucket::
get_texcoords(const TexCoordName *name) const {
TexCoords::const_iterator ti = _texcoords.find(name);
if (ti != _texcoords.end()) {
return (*ti).second;
}
return PTA_TexCoordf();
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::set_colors
// Access: Public
// Description: Sets the array that will be used to define the
// colors for any indexed geometry that is associated
// with this bucket.
////////////////////////////////////////////////////////////////////
INLINE void BuilderBucket::
set_colors(const PTA_Colorf &colors) {
_colors = colors;
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::get_colors
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE PTA_Colorf BuilderBucket::
get_colors() const {
return _colors;
}
////////////////////////////////////////////////////////////////////
// Function: BuilderBucket::get_default_bucket
// Access: Public, Static
// Description: Returns a pointer to the BuilderBucket that is used
// to initialize any BuilderBuckets created with a
// default constructor. This is just a convenient way
// to set some global parameters.
////////////////////////////////////////////////////////////////////
INLINE BuilderBucket *BuilderBucket::
get_default_bucket() {
if (_default_bucket==NULL) {
_default_bucket = new BuilderBucket(true);
}
return _default_bucket;
}