open_toontown_panda3d/panda/src/bullet/bulletMinkowskiSumShape.I

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// Filename: bulletMinkowskiSumShape.I
// Created by: enn0x (23Jan10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::Destructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE BulletMinkowskiSumShape::
~BulletMinkowskiSumShape() {
delete _shape;
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::Copy Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE BulletMinkowskiSumShape::
BulletMinkowskiSumShape(const BulletMinkowskiSumShape &copy) :
_shape(copy._shape),
_shape_a(copy._shape_a),
_shape_b(copy._shape_b) {
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::Copy Assignment Operator
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE void BulletMinkowskiSumShape::
operator = (const BulletMinkowskiSumShape &copy) {
_shape = copy._shape;
_shape_a = copy._shape_a;
_shape_b = copy._shape_b;
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::set_transform_a
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE void BulletMinkowskiSumShape::
set_transform_a(const TransformState *ts) {
nassertv(ts);
_shape->setTransformA(TransformState_to_btTrans(ts));
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::set_transform_b
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE void BulletMinkowskiSumShape::
set_transform_b(const TransformState *ts) {
nassertv(ts);
_shape->setTransformB(TransformState_to_btTrans(ts));
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::get_transform_a
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE CPT(TransformState) BulletMinkowskiSumShape::
get_transform_a() const {
return btTrans_to_TransformState(_shape->getTransformA());
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::get_transform_b
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE CPT(TransformState) BulletMinkowskiSumShape::
get_transform_b() const {
return btTrans_to_TransformState(_shape->GetTransformB());
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::get_shape_a
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE const BulletShape *BulletMinkowskiSumShape::
get_shape_a() const {
return _shape_a;
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::get_shape_b
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE const BulletShape *BulletMinkowskiSumShape::
get_shape_b() const {
return _shape_b;
}
////////////////////////////////////////////////////////////////////
// Function: BulletMinkowskiSumShape::get_margin
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE PN_stdfloat BulletMinkowskiSumShape::
get_margin() const {
return (PN_stdfloat)_shape->getMargin();
}