open_toontown_panda3d/panda/src/physics/angularForce.h

49 lines
1.3 KiB
C++

// Filename: angularForce.h
// Created by: charles (08Aug00)
//
////////////////////////////////////////////////////////////////////
#ifndef ANGULARFORCE_H
#define ANGULARFORCE_H
#include "baseForce.h"
////////////////////////////////////////////////////////////////////
// Class : AngularForce
// Description : pure virtual parent of all quat-based forces.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSICS AngularForce : public BaseForce {
private:
virtual LVector3f get_child_vector(const PhysicsObject *po) = 0;
protected:
AngularForce(void);
AngularForce(const AngularForce &copy);
PUBLISHED:
virtual ~AngularForce(void);
virtual AngularForce *make_copy(void) const = 0;
LVector3f get_vector(const PhysicsObject *po);
virtual bool is_linear(void) const;
public:
static TypeHandle get_class_type(void) {
return _type_handle;
}
static void init_type(void) {
BaseForce::init_type();
register_type(_type_handle, "AngularForce",
BaseForce::get_class_type());
}
virtual TypeHandle get_type(void) const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif // ANGULARFORCE_H