open_toontown_panda3d/pandatool/src/egg-mkfont/fontFile.h

66 lines
1.7 KiB
C++

// Filename: fontFile.h
// Created by: drose (18Feb01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef FONTFILE_H
#define FONTFILE_H
#include <pandatoolbase.h>
#include <filename.h>
#include <notify.h>
#include <math.h>
class CharBitmap;
////////////////////////////////////////////////////////////////////
// Class : FontFile
// Description : This is an abstract base class that provides the
// interface to reading and/or rasterizing a particular
// font file.
////////////////////////////////////////////////////////////////////
class FontFile {
public:
FontFile();
virtual ~FontFile();
virtual bool read(const Filename &filename,
bool extract_all, const string &extract_only)=0;
INLINE double get_ds() const;
INLINE double get_dpi() const;
INLINE double get_vppp() const;
INLINE double get_hppp() const;
void sort_chars_by_height();
INLINE int get_num_chars() const;
INLINE CharBitmap *get_char(int n) const;
protected:
double _ds;
double _vppp;
double _hppp;
typedef pvector<CharBitmap *> Chars;
Chars _chars;
};
#include "fontFile.I"
#endif