83 lines
3.2 KiB
Plaintext
83 lines
3.2 KiB
Plaintext
// Filename: pStatMonitor.I
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// Created by: drose (14Jul00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: PStatMonitor::get_client_data
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// Access: Public
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// Description: Returns the client data associated with this monitor.
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////////////////////////////////////////////////////////////////////
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INLINE const PStatClientData *PStatMonitor::
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get_client_data() const {
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return _client_data;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PStatMonitor::get_collector_name
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// Access: Public
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// Description: Returns the name of the indicated collector, if it is
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// known.
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////////////////////////////////////////////////////////////////////
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INLINE string PStatMonitor::
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get_collector_name(int collector_index) {
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if (!_client_data.is_null() &&
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_client_data->has_collector(collector_index)) {
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return _client_data->get_collector_name(collector_index);
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}
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return "Unknown";
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}
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////////////////////////////////////////////////////////////////////
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// Function: PStatMonitor::is_client_known
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// Access: Public
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// Description: Returns true if we've yet received the "hello"
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// message from the client indicating its name, etc.
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////////////////////////////////////////////////////////////////////
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INLINE bool PStatMonitor::
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is_client_known() const {
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return _client_known;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PStatMonitor::get_client_hostname
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// Access: Public
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// Description: Returns the hostname of the client we're connected
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// to, if known. This may not be known immediately at
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// creation time, but should be learned shortly
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// thereafter when we receive the client's "hello"
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// message. See is_client_known().
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////////////////////////////////////////////////////////////////////
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INLINE string PStatMonitor::
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get_client_hostname() const {
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return _client_hostname;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PStatMonitor::get_client_progname
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// Access: Public
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// Description: Returns the program name of the client we're
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// connected to, if known. This may not be known
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// immediately at creation time, but should be learned
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// shortly thereafter when we receive the client's
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// "hello" message. See is_client_known().
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////////////////////////////////////////////////////////////////////
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INLINE string PStatMonitor::
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get_client_progname() const {
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return _client_progname;
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}
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