open_toontown_panda3d/dtool/src/cppparser/cppNameComponent.h

63 lines
1.6 KiB
C++

// Filename: cppNameComponent.h
// Created by: drose (12Nov99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef CPPNAMECOMPONENT_H
#define CPPNAMECOMPONENT_H
#include "dtoolbase.h"
#include <string>
using namespace std;
class CPPTemplateParameterList;
class CPPScope;
class CPPNameComponent {
public:
CPPNameComponent(const string &name);
bool operator == (const CPPNameComponent &other) const;
bool operator != (const CPPNameComponent &other) const;
bool operator < (const CPPNameComponent &other) const;
string get_name() const;
string get_name_with_templ(CPPScope *scope = (CPPScope *)NULL) const;
CPPTemplateParameterList *get_templ() const;
bool empty() const;
bool has_templ() const;
bool is_tbd() const;
void set_name(const string &name);
void append_name(const string &name);
void set_templ(CPPTemplateParameterList *templ);
void output(ostream &out) const;
private:
string _name;
CPPTemplateParameterList *_templ;
};
inline ostream &operator << (ostream &out, const CPPNameComponent &name) {
name.output(out);
return out;
}
#endif