open_toontown_panda3d/panda/src/express/ordered_vector.h

328 lines
13 KiB
C++

// Filename: ordered_vector.h
// Created by: drose (20Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef ORDERED_VECTOR_H
#define ORDERED_VECTOR_H
#ifdef CPPPARSER // hack around this for interigate...
//****** HACK allert ***
// this code is intended to tell interigate to not expand this class definition past basic names
// It drops the interigate memory foot pront and user time by a bunch
// on pc cygwin from 3 minutes to 17 seconds ?? really need to explore interigate to figure out what is
// going on ..
//
template<class Key, class Compare = less<int> > class ov_multiset
{
};
template<class Key, class Compare = less<int> > class ov_set
{
};
template<class Key, class Compare = less<int> > class ordered_vector
{
};
#else // cppparser
#include "pandabase.h"
#include "pvector.h"
#include "pset.h"
#include "pnotify.h"
#include <algorithm>
// There are some inheritance issues with template classes and typedef
// names. Template classes that inherit typedef names from their base
// class, which is also a template class, may confuse the typedef
// names with globally scoped template names. In particular, the
// local "iterator" type is easily confused with the std::iterator
// template class.
// To work around this problem, as well as a problem in gcc 2.95.3
// with value_type etc. not inheriting properly (even though we
// explicitly typedef them in the derived class), we rename the
// questionable typedefs here so that they no longer conflict with the
// global template classes.
#define KEY_TYPE key_type_0
#define VALUE_TYPE value_type_0
#define REFERENCE reference_0
#define CONST_REFERENCE const_reference_0
#define KEY_COMPARE key_compare_0
#define VALUE_COMPARE value_compare_0
#define ITERATOR iterator_0
#define CONST_ITERATOR const_iterator_0
#define REVERSE_ITERATOR reverse_iterator_0
#define CONST_REVERSE_ITERATOR const_reverse_iterator_0
#define DIFFERENCE_TYPE difference_type_0
#define SIZE_TYPE size_type_0
////////////////////////////////////////////////////////////////////
// Class : ordered_vector
// Description : This template class presents an interface similar to
// the STL set or multiset (and ov_set and ov_multiset
// are implemented specifically, below), but it is
// implemented using a vector that is kept always in
// sorted order.
//
// In most cases, an ov_set or ov_multiset may be
// dropped in transparently in place of a set or
// multiset, but the implementation difference has a few
// implications:
//
// (1) The ov_multiset will maintain stability of order
// between elements that sort equally: they are stored
// in the order in which they were added, from back to
// front.
//
// (2) Insert and erase operations into the middle of
// the set can be slow, just as inserting into the
// middle of a vector can be slow. In fact, building up
// an ov_set by inserting elements one at a time is an
// n^2 operation. On the other hand, building up an
// ov_set by adding elements to the end, one at time, is
// somewhat faster than building up a traditional set;
// and you can even add unsorted elements with
// push_back() and then call sort() when you're done,
// for a log(n) operation.
//
// (3) Iterators may not be valid for the life of the
// ordered_vector. If the vector reallocates itself,
// all iterators are invalidated.
//
// (4) Random access into the set is easy with the []
// operator.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare = less<Key> >
class ordered_vector {
private:
typedef pvector<Key> Vector;
public:
// Typedefs
typedef Key KEY_TYPE;
typedef Key VALUE_TYPE;
typedef Key &REFERENCE;
typedef const Key &CONST_REFERENCE;
typedef Compare KEY_COMPARE;
typedef Compare VALUE_COMPARE;
// Be careful when using the non-const iterators that you do not
// disturb the sorted order of the vector, or that if you do, you
// call sort() when you are done.
typedef TYPENAME Vector::iterator ITERATOR;
typedef TYPENAME Vector::const_iterator CONST_ITERATOR;
typedef TYPENAME Vector::reverse_iterator REVERSE_ITERATOR;
typedef TYPENAME Vector::const_reverse_iterator CONST_REVERSE_ITERATOR;
typedef TYPENAME Vector::difference_type DIFFERENCE_TYPE;
typedef TYPENAME Vector::size_type SIZE_TYPE;
// Since the #define symbols do not actually expand to the correct
// names, we have to re-typedef them so callers can reference them
// by their correct, lowercase names.
typedef KEY_TYPE key_type;
typedef VALUE_TYPE value_type;
typedef REFERENCE reference;
typedef CONST_REFERENCE const_reference;
typedef KEY_COMPARE key_compare;
typedef VALUE_COMPARE value_compare;
typedef ITERATOR iterator;
typedef CONST_ITERATOR const_iterator;
typedef REVERSE_ITERATOR reverse_iterator;
typedef CONST_REVERSE_ITERATOR const_reverse_iterator;
typedef DIFFERENCE_TYPE difference_type;
typedef SIZE_TYPE size_type;
public:
// Constructors. We don't implement the whole slew of STL
// constructors here yet.
INLINE ordered_vector(TypeHandle type_handle = ov_set_type_handle);
INLINE ordered_vector(const Compare &compare,
TypeHandle type_handle = ov_set_type_handle);
INLINE ordered_vector(const ordered_vector<Key, Compare> &copy);
INLINE ordered_vector<Key, Compare> &operator = (const ordered_vector<Key, Compare> &copy);
INLINE ~ordered_vector();
// Iterator access.
INLINE ITERATOR begin();
INLINE ITERATOR end();
INLINE REVERSE_ITERATOR rbegin();
INLINE REVERSE_ITERATOR rend();
INLINE CONST_ITERATOR begin() const;
INLINE CONST_ITERATOR end() const;
INLINE CONST_REVERSE_ITERATOR rbegin() const;
INLINE CONST_REVERSE_ITERATOR rend() const;
// Random access.
INLINE reference operator [] (SIZE_TYPE n);
INLINE const_reference operator [] (SIZE_TYPE n) const;
// Size information.
INLINE SIZE_TYPE size() const;
INLINE SIZE_TYPE max_size() const;
INLINE bool empty() const;
// Equivalence and lexicographical comparisons.
INLINE bool operator == (const ordered_vector<Key, Compare> &other) const;
INLINE bool operator != (const ordered_vector<Key, Compare> &other) const;
INLINE bool operator < (const ordered_vector<Key, Compare> &other) const;
INLINE bool operator > (const ordered_vector<Key, Compare> &other) const;
INLINE bool operator <= (const ordered_vector<Key, Compare> &other) const;
INLINE bool operator >= (const ordered_vector<Key, Compare> &other) const;
// Insert operations.
ITERATOR insert_unique(ITERATOR position, const VALUE_TYPE &key);
ITERATOR insert_nonunique(ITERATOR position, const VALUE_TYPE &key);
INLINE pair<ITERATOR, bool> insert_unique(const VALUE_TYPE &key);
INLINE ITERATOR insert_nonunique(const VALUE_TYPE &key);
INLINE ITERATOR insert_unverified(ITERATOR position, const VALUE_TYPE &key);
// Erase operations.
INLINE ITERATOR erase(ITERATOR position);
INLINE SIZE_TYPE erase(const KEY_TYPE &key);
INLINE void erase(ITERATOR first, ITERATOR last);
INLINE void clear();
// Find operations.
INLINE ITERATOR find(const KEY_TYPE &key);
INLINE CONST_ITERATOR find(const KEY_TYPE &key) const;
INLINE ITERATOR find_particular(const KEY_TYPE &key);
INLINE CONST_ITERATOR find_particular(const KEY_TYPE &key) const;
INLINE SIZE_TYPE count(const KEY_TYPE &key) const;
INLINE ITERATOR lower_bound(const KEY_TYPE &key);
INLINE CONST_ITERATOR lower_bound(const KEY_TYPE &key) const;
INLINE ITERATOR upper_bound(const KEY_TYPE &key);
INLINE CONST_ITERATOR upper_bound(const KEY_TYPE &key) const;
INLINE pair<ITERATOR, ITERATOR> equal_range(const KEY_TYPE &key);
INLINE pair<CONST_ITERATOR, CONST_ITERATOR> equal_range(const KEY_TYPE &key) const;
// Special operations.
INLINE void swap(ordered_vector<Key, Compare> &other);
INLINE void reserve(SIZE_TYPE n);
INLINE void sort_unique();
INLINE void sort_nonunique();
bool verify_list_unique() const;
bool verify_list_nonunique() const;
INLINE void push_back(const VALUE_TYPE &key);
INLINE void pop_back();
private:
INLINE ITERATOR nci(CONST_ITERATOR i);
INLINE ITERATOR find_insert_position(ITERATOR first, ITERATOR last,
const KEY_TYPE &key);
ITERATOR r_find_insert_position(ITERATOR first, ITERATOR last,
const KEY_TYPE &key);
CONST_ITERATOR r_find(CONST_ITERATOR first, CONST_ITERATOR last,
CONST_ITERATOR not_found,
const KEY_TYPE &key) const;
CONST_ITERATOR r_find_particular(CONST_ITERATOR first, CONST_ITERATOR last,
CONST_ITERATOR not_found,
const KEY_TYPE &key) const;
SIZE_TYPE r_count(CONST_ITERATOR first, CONST_ITERATOR last,
const KEY_TYPE &key) const;
CONST_ITERATOR r_lower_bound(CONST_ITERATOR first, CONST_ITERATOR last,
const KEY_TYPE &key) const;
CONST_ITERATOR r_upper_bound(CONST_ITERATOR first, CONST_ITERATOR last,
const KEY_TYPE &key) const;
pair<CONST_ITERATOR, CONST_ITERATOR>
r_equal_range(CONST_ITERATOR first, CONST_ITERATOR last,
const KEY_TYPE &key) const;
// This function object is used in sort_unique(). It returns true
// if two consecutive sorted elements are equivalent.
class EquivalentTest {
public:
// For some reason, VC++ won't allow us to define these bodies
// outside the class; they must be defined here. The error
// message is C3206: "member functions of nested classes of a
// template class cannot be defined outside the class".
INLINE EquivalentTest(const Compare &compare) :
_compare(compare) { }
INLINE bool operator () (const KEY_TYPE &a, const KEY_TYPE &b) {
nassertr(!_compare(b, a), false);
return !_compare(a, b);
}
Compare _compare;
};
Compare _compare;
Vector _vector;
};
////////////////////////////////////////////////////////////////////
// Class : ov_set
// Description : A specialization of ordered_vector that emulates a
// standard STL set: one copy of each element is
// allowed.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare = less<Key> >
class ov_set : public ordered_vector<Key, Compare> {
public:
typedef TYPENAME ordered_vector<Key, Compare>::ITERATOR ITERATOR;
typedef TYPENAME ordered_vector<Key, Compare>::VALUE_TYPE VALUE_TYPE;
INLINE ov_set(TypeHandle type_handle = ov_set_type_handle);
INLINE ov_set(const Compare &compare,
TypeHandle type_handle = ov_set_type_handle);
INLINE ov_set(const ov_set<Key, Compare> &copy);
INLINE ov_set<Key, Compare> &operator = (const ov_set<Key, Compare> &copy);
INLINE ITERATOR insert(ITERATOR position, const VALUE_TYPE &key0);
INLINE pair<ITERATOR, bool> insert(const VALUE_TYPE &key0);
INLINE void sort();
INLINE bool verify_list() const;
};
////////////////////////////////////////////////////////////////////
// Class : ov_multiset
// Description : A specialization of ordered_vector that emulates a
// standard STL set: many copies of each element are
// allowed.
////////////////////////////////////////////////////////////////////
template<class Key, class Compare = less<Key> >
class ov_multiset : public ordered_vector<Key, Compare> {
public:
typedef TYPENAME ordered_vector<Key, Compare>::ITERATOR ITERATOR;
typedef TYPENAME ordered_vector<Key, Compare>::VALUE_TYPE VALUE_TYPE;
INLINE ov_multiset(TypeHandle type_handle = ov_set_type_handle);
INLINE ov_multiset(const Compare &compare,
TypeHandle type_handle = ov_set_type_handle);
INLINE ov_multiset(const ov_multiset<Key, Compare> &copy);
INLINE ov_multiset<Key, Compare> &operator = (const ov_multiset<Key, Compare> &copy);
INLINE ITERATOR insert(ITERATOR position, const VALUE_TYPE &key);
INLINE ITERATOR insert(const VALUE_TYPE &key);
INLINE void sort();
INLINE bool verify_list() const;
};
#include "ordered_vector.I"
#include "ordered_vector.T"
#endif // cppparser ..
#endif