open_toontown_panda3d/panda/src/text/textFont.cxx

173 lines
5.3 KiB
C++

// Filename: textFont.cxx
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "textFont.h"
#include "config_text.h"
#include "string_utils.h"
#include <ctype.h>
TypeHandle TextFont::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: TextFont::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
TextFont::
TextFont() {
_is_valid = false;
_line_height = 1.0f;
_space_advance = 0.25f;
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::Destructor
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
TextFont::
~TextFont() {
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::write
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void TextFont::
write(ostream &out, int indent_level) const {
indent(out, indent_level)
<< "TextFont " << get_name() << "\n";
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::string_render_mode
// Access: Public
// Description: Returns the RenderMode value associated with the given
// string representation, or RM_invalid if the string
// does not match any known RenderMode value.
////////////////////////////////////////////////////////////////////
TextFont::RenderMode TextFont::
string_render_mode(const string &string) {
if (cmp_nocase_uh(string, "texture") == 0) {
return RM_texture;
} else if (cmp_nocase_uh(string, "wireframe") == 0) {
return RM_wireframe;
} else if (cmp_nocase_uh(string, "polygon") == 0) {
return RM_polygon;
} else if (cmp_nocase_uh(string, "extruded") == 0) {
return RM_extruded;
} else if (cmp_nocase_uh(string, "solid") == 0) {
return RM_solid;
} else {
return RM_invalid;
}
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::string_winding_order
// Access: Public
// Description: Returns the WindingOrder value associated with the given
// string representation, or WO_invalid if the string
// does not match any known WindingOrder value.
////////////////////////////////////////////////////////////////////
TextFont::WindingOrder TextFont::
string_winding_order(const string &string) {
if (cmp_nocase_uh(string, "default") == 0) {
return WO_default;
} else if (cmp_nocase_uh(string, "left") == 0) {
return WO_left;
} else if (cmp_nocase_uh(string, "right") == 0) {
return WO_right;
} else {
return WO_invalid;
}
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::RenderMode output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &
operator << (ostream &out, TextFont::RenderMode rm) {
switch (rm) {
case TextFont::RM_texture:
return out << "texture";
case TextFont::RM_wireframe:
return out << "wireframe";
case TextFont::RM_polygon:
return out << "polygon";
case TextFont::RM_extruded:
return out << "extruded";
case TextFont::RM_solid:
return out << "solid";
case TextFont::RM_invalid:
return out << "invalid";
}
return out << "(**invalid TextFont::RenderMode(" << (int)rm << ")**)";
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::RenderMode input operator
// Description:
////////////////////////////////////////////////////////////////////
istream &
operator >> (istream &in, TextFont::RenderMode &rm) {
string word;
in >> word;
rm = TextFont::string_render_mode(word);
return in;
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::WindingOrder output operator
// Description:
////////////////////////////////////////////////////////////////////
ostream &
operator << (ostream &out, TextFont::WindingOrder wo) {
switch (wo) {
case TextFont::WO_default:
return out << "default";
case TextFont::WO_left:
return out << "left";
case TextFont::WO_right:
return out << "right";
case TextFont::WO_invalid:
return out << "invalid";
}
return out << "(**invalid TextFont::WindingOrder(" << (int)wo << ")**)";
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::WindingOrder input operator
// Description:
////////////////////////////////////////////////////////////////////
istream &
operator >> (istream &in, TextFont::WindingOrder &wo) {
string word;
in >> word;
wo = TextFont::string_winding_order(word);
return in;
}