open_toontown_panda3d/panda/src/grutil/nodeVertexTransform.I

37 lines
1.3 KiB
Plaintext

// Filename: nodeVertexTransform.I
// Created by: drose (22Feb07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: NodeVertexTransform::get_node
// Access: Published
// Description: Returns the PandaNode whose transform supplies this
// object.
////////////////////////////////////////////////////////////////////
INLINE const PandaNode *NodeVertexTransform::
get_node() const {
return _node;
}
////////////////////////////////////////////////////////////////////
// Function: NodeVertexTransform::get_prev
// Access: Published
// Description: Returns the VertexTransform object whose matrix will
// be composed with the result of this node's transform.
////////////////////////////////////////////////////////////////////
INLINE const VertexTransform *NodeVertexTransform::
get_prev() const {
return _prev;
}