open_toontown_panda3d/panda/src/gobj/perspectiveProjection.h

67 lines
1.8 KiB
C++

// Filename: perspectiveProjection.h
// Created by: drose (18Feb99)
//
////////////////////////////////////////////////////////////////////
#ifndef PERSPECTIVEPROJECTION_H
#define PERSPECTIVEPROJECTION_H
#include <pandabase.h>
#include "projection.h"
#include <frustum.h>
////////////////////////////////////////////////////////////////////
// Class : PerspectiveProjection
// Description : A perspective-type projection, with a frustum.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA PerspectiveProjection : public Projection {
PUBLISHED:
INLINE PerspectiveProjection(const Frustumf &frustum);
public:
virtual Projection *make_copy() const;
virtual LMatrix4f get_projection_mat(CoordinateSystem cs = CS_default) const;
virtual Geom* make_geometry(const Colorf &color = Colorf(0.0, 1.0, 0.0, 1.0),
CoordinateSystem cs = CS_default) const;
virtual BoundingVolume *make_bounds(CoordinateSystem cs = CS_default) const;
virtual bool extrude(const LPoint2f &point2d,
LPoint3f &origin, LVector3f &direction,
CoordinateSystem cs = CS_default) const;
virtual bool project(const LPoint3f &point3d, LPoint2f &point2d,
CoordinateSystem cs) const;
INLINE const Frustumf &get_frustum() const;
INLINE void set_frustum(const Frustumf &frust);
protected:
Frustumf _frustum;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
Projection::init_type();
register_type(_type_handle, "PerspectiveProjection",
Projection::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#include "perspectiveProjection.I"
#endif