94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
// Filename: eggAttributes.h
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// Created by: drose (16Jan99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef EGGATTRIBUTES_H
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#define EGGATTRIBUTES_H
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#include "pandabase.h"
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#include "eggMorphList.h"
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#include "eggParameters.h"
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#include "typedObject.h"
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#include "luse.h"
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#include "pnotify.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggAttributes
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// Description : The set of attributes that may be applied to vertices
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// as well as polygons, such as surface normal and
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// color.
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//
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// This class cannot inherit from EggObject, because it
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// causes problems at the EggPolygon level with multiple
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// appearances of the EggObject base class. And making
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// EggObject a virtual base class is just no fun.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEGG EggAttributes {
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PUBLISHED:
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EggAttributes();
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EggAttributes(const EggAttributes ©);
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EggAttributes &operator = (const EggAttributes ©);
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virtual ~EggAttributes();
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INLINE bool has_normal() const;
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INLINE const Normald &get_normal() const;
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INLINE void set_normal(const Normald &normal);
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INLINE void clear_normal();
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INLINE bool matches_normal(const EggAttributes &other) const;
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INLINE void copy_normal(const EggAttributes &other);
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INLINE bool has_color() const;
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INLINE Colorf get_color() const;
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INLINE void set_color(const Colorf &Color);
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INLINE void clear_color();
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INLINE bool matches_color(const EggAttributes &other) const;
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INLINE void copy_color(const EggAttributes &other);
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void write(ostream &out, int indent_level) const;
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INLINE bool sorts_less_than(const EggAttributes &other) const;
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int compare_to(const EggAttributes &other) const;
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void transform(const LMatrix4d &mat);
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EggMorphNormalList _dnormals;
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EggMorphColorList _drgbas;
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private:
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enum Flags {
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F_has_normal = 0x001,
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F_has_color = 0x002,
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};
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int _flags;
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Normald _normal;
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Colorf _color;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "EggAttributes");
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "eggAttributes.I"
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#endif
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