open_toontown_panda3d/panda
rdb 1b7f3e4bbd collide: Fix pusher if interior and surface point don't lie along normal
Currently, all tests I'm aware of put the surface point above the interior point (ie. along the normal), but there seems to be no good reason for this requirement, especially since a dot product is more efficient than a length().
2021-01-12 14:51:42 +01:00
..
metalibs egldisplay: Support headless OpenGL via EGL when compiled without X11 2020-05-20 20:27:40 +02:00
src collide: Fix pusher if interior and surface point don't lie along normal 2021-01-12 14:51:42 +01:00
CMakeLists.txt CMake: generate panda3d.dist-info directory 2020-04-30 21:37:35 +02:00