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Sources.pp
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pstats tracking for texture and vertex data on main memory
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2006-11-02 19:31:03 +00:00 |
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config_pstats.cxx
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compiler warnings, etc.
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2007-07-13 22:31:17 +00:00 |
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config_pstats.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatClient.I
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threaded pstats fix
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2007-11-27 01:15:26 +00:00 |
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pStatClient.cxx
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compiler warnings, etc.
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2007-07-13 22:31:17 +00:00 |
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pStatClient.h
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don't limit counters to 32-bit
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2007-11-21 22:42:56 +00:00 |
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pStatClientControlMessage.cxx
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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pStatClientControlMessage.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatClientImpl.I
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factor out Thread::get_current_thread() some more
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2006-04-26 07:31:23 +00:00 |
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pStatClientImpl.cxx
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filter out overlarge frames
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2007-07-02 20:18:17 +00:00 |
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pStatClientImpl.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatClientVersion.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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pStatClientVersion.cxx
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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pStatClientVersion.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatCollector.I
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allow PStatCollector output
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2007-03-29 00:37:31 +00:00 |
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pStatCollector.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatCollectorDef.cxx
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move threading/pipelining stuff into new directory, reorganize in general
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2006-03-28 23:59:32 +00:00 |
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pStatCollectorDef.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatCollectorForward.I
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pstats tracking for texture and vertex data on main memory
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2006-11-02 19:31:03 +00:00 |
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pStatCollectorForward.cxx
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pstats tracking for texture and vertex data on main memory
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2006-11-02 19:31:03 +00:00 |
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pStatCollectorForward.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatFrameData.I
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add PStatFrameData::sort_time()
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2006-05-12 18:08:31 +00:00 |
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pStatFrameData.cxx
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filter out overlarge frames
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2007-07-02 20:18:17 +00:00 |
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pStatFrameData.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatProperties.cxx
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simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers
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2007-07-19 16:16:41 +00:00 |
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pStatProperties.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatServerControlMessage.cxx
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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pStatServerControlMessage.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatThread.I
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fix unnecessary thread creates
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2006-04-30 21:05:54 +00:00 |
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pStatThread.cxx
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oops
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2006-02-06 23:04:31 +00:00 |
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pStatThread.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pStatTimer.I
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factor out Thread::get_current_thread() some more
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2006-04-26 07:31:23 +00:00 |
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pStatTimer.h
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pstatclient_composite.cxx
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Added macrocomposites
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2005-09-27 22:05:52 +00:00 |
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pstatclient_composite1.cxx
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split out PStatClientImpl
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2004-12-23 19:10:35 +00:00 |
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pstatclient_composite2.cxx
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pstats tracking for texture and vertex data on main memory
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2006-11-02 19:31:03 +00:00 |
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test_client.cxx
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add PStatFrameData::sort_time()
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2006-05-12 18:08:31 +00:00 |