open_toontown_panda3d/panda/src/pstatclient
David Rose 0c2b6e3164 threaded pstats fix 2007-11-27 01:15:26 +00:00
..
Sources.pp pstats tracking for texture and vertex data on main memory 2006-11-02 19:31:03 +00:00
config_pstats.cxx compiler warnings, etc. 2007-07-13 22:31:17 +00:00
config_pstats.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatClient.I threaded pstats fix 2007-11-27 01:15:26 +00:00
pStatClient.cxx compiler warnings, etc. 2007-07-13 22:31:17 +00:00
pStatClient.h don't limit counters to 32-bit 2007-11-21 22:42:56 +00:00
pStatClientControlMessage.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
pStatClientControlMessage.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatClientImpl.I factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
pStatClientImpl.cxx filter out overlarge frames 2007-07-02 20:18:17 +00:00
pStatClientImpl.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatClientVersion.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
pStatClientVersion.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
pStatClientVersion.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatCollector.I allow PStatCollector output 2007-03-29 00:37:31 +00:00
pStatCollector.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatCollectorDef.cxx move threading/pipelining stuff into new directory, reorganize in general 2006-03-28 23:59:32 +00:00
pStatCollectorDef.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatCollectorForward.I pstats tracking for texture and vertex data on main memory 2006-11-02 19:31:03 +00:00
pStatCollectorForward.cxx pstats tracking for texture and vertex data on main memory 2006-11-02 19:31:03 +00:00
pStatCollectorForward.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatFrameData.I add PStatFrameData::sort_time() 2006-05-12 18:08:31 +00:00
pStatFrameData.cxx filter out overlarge frames 2007-07-02 20:18:17 +00:00
pStatFrameData.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatProperties.cxx simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers 2007-07-19 16:16:41 +00:00
pStatProperties.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatServerControlMessage.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
pStatServerControlMessage.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatThread.I fix unnecessary thread creates 2006-04-30 21:05:54 +00:00
pStatThread.cxx oops 2006-02-06 23:04:31 +00:00
pStatThread.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pStatTimer.I factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
pStatTimer.h okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pstatclient_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
pstatclient_composite1.cxx split out PStatClientImpl 2004-12-23 19:10:35 +00:00
pstatclient_composite2.cxx pstats tracking for texture and vertex data on main memory 2006-11-02 19:31:03 +00:00
test_client.cxx add PStatFrameData::sort_time() 2006-05-12 18:08:31 +00:00