252 lines
9.2 KiB
C++
252 lines
9.2 KiB
C++
// Filename: boundingVolume.cxx
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// Created by: drose (01Oct99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "boundingVolume.h"
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#include "finiteBoundingVolume.h"
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#include "indent.h"
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TypeHandle BoundingVolume::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::around
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// Access: Public
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// Description: Resets the volume to enclose only the volumes
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// indicated. Returns true if successful, false if the
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// volume doesn't know how to do that or can't do that.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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around(const BoundingVolume **first, const BoundingVolume **last) {
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_flags = F_empty;
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// Skip any empty volumes at the beginning of the list. We want to
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// get to the first real volume.
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while (first != last && (*first)->is_empty()) {
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if ((*first)->is_infinite()) {
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// If we go around an infinite volume, we're infinite too.
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_flags = F_infinite;
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return true;
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}
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++first;
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}
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bool okflag = true;
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if (first != last) {
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// Check for more infinite bounding volumes in the list.
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const BoundingVolume **bvi;
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for (bvi = first; bvi != last; ++bvi) {
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if ((*bvi)->is_infinite()) {
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_flags = F_infinite;
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return true;
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}
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}
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// This is a double-dispatch. We call this virtual function on
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// the volume we were given, which will in turn call the
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// appropriate virtual function in our own class to perform the
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// operation.
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if (!(*first)->around_other(this, first, last)) {
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okflag = false;
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}
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}
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return okflag;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::write
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void BoundingVolume::
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write(ostream &out, int indent_level) const {
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indent(out, indent_level) << *this << "\n";
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::extend_by_sphere
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by extend_other()
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// when the type we're extending by is known to be a
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// sphere.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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extend_by_sphere(const BoundingSphere *) {
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_flags = F_infinite;
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::extend_by_hexahedron
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by extend_other()
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// when the type we're extending by is known to be a
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// hexahedron.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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extend_by_hexahedron(const BoundingHexahedron *) {
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_flags = F_infinite;
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::extend_by_line
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by extend_other()
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// when the type we're extending by is known to be a
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// line.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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extend_by_line(const BoundingLine *) {
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_flags = F_infinite;
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::extend_by_plane
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by extend_other()
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// when the type we're extending by is known to be a
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// plane.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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extend_by_plane(const BoundingPlane *) {
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_flags = F_infinite;
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::around_spheres
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by around_other()
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// when the type of the first element in the list is
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// known to be a nonempty sphere.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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around_spheres(const BoundingVolume **, const BoundingVolume **) {
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_flags = F_infinite;
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::around_hexahedrons
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by around_other()
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// when the type of the first element in the list is
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// known to be a nonempty hexahedron.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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around_hexahedrons(const BoundingVolume **, const BoundingVolume **) {
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_flags = F_infinite;
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::around_lines
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by around_other()
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// when the type of the first element in the list is
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// known to be a nonempty line.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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around_lines(const BoundingVolume **, const BoundingVolume **) {
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_flags = F_infinite;
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if (is_of_type(FiniteBoundingVolume::get_class_type())) {
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// If it's a FiniteBoundingVolume, we can't do any better than
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// making it infinite. So we return true.
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return true;
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}
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// Otherwise, we might do better, and we require each class to
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// define a function. If we get here, the function isn't defined,
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// so we return false to indicate this.
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::around_planes
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by around_other()
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// when the type of the first element in the list is
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// known to be a nonempty plane.
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////////////////////////////////////////////////////////////////////
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bool BoundingVolume::
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around_planes(const BoundingVolume **, const BoundingVolume **) {
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_flags = F_infinite;
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if (is_of_type(FiniteBoundingVolume::get_class_type())) {
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// If it's a FiniteBoundingVolume, we can't do any better than
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// making it infinite. So we return true.
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return true;
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}
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// Otherwise, we might do better, and we require each class to
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// define a function. If we get here, the function isn't defined,
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// so we return false to indicate this.
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::contains_sphere
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by contains_other()
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// when the type we're testing for intersection is known
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// to be a sphere.
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////////////////////////////////////////////////////////////////////
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int BoundingVolume::
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contains_sphere(const BoundingSphere *) const {
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return IF_dont_understand;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::contains_hexahedron
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by contains_other()
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// when the type we're testing for intersection is known
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// to be a hexahedron.
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////////////////////////////////////////////////////////////////////
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int BoundingVolume::
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contains_hexahedron(const BoundingHexahedron *) const {
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return IF_dont_understand;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::contains_line
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by contains_other()
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// when the type we're testing for intersection is known
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// to be a line.
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////////////////////////////////////////////////////////////////////
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int BoundingVolume::
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contains_line(const BoundingLine *) const {
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return IF_dont_understand;
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}
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////////////////////////////////////////////////////////////////////
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// Function: BoundingVolume::contains_plane
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// Access: Protected, Virtual
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// Description: Double-dispatch support: called by contains_other()
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// when the type we're testing for intersection is known
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// to be a plane.
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////////////////////////////////////////////////////////////////////
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int BoundingVolume::
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contains_plane(const BoundingPlane *) const {
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return IF_dont_understand;
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}
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