66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
// Filename: xFileMaterial.h
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// Created by: drose (19Jun01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef XFILEMATERIAL_H
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#define XFILEMATERIAL_H
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#include "pandatoolbase.h"
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#include "luse.h"
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#include "filename.h"
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class EggPrimitive;
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class Datagram;
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class XFileToEggConverter;
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class XFileNode;
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class XFileDataNode;
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////////////////////////////////////////////////////////////////////
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// Class : XFileMaterial
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// Description : This represents an X file "material", which consists
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// of a color, lighting, and/or texture specification.
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////////////////////////////////////////////////////////////////////
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class XFileMaterial {
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public:
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XFileMaterial();
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~XFileMaterial();
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void set_from_egg(EggPrimitive *egg_prim);
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void apply_to_egg(EggPrimitive *egg_prim, XFileToEggConverter *converter);
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int compare_to(const XFileMaterial &other) const;
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bool has_material() const;
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bool has_texture() const;
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XFileDataNode *make_x_material(XFileNode *x_meshMaterials, const string &suffix);
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bool fill_material(XFileDataNode *obj);
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private:
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Colorf _face_color;
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double _power;
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RGBColorf _specular_color;
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RGBColorf _emissive_color;
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Filename _texture;
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bool _has_material;
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bool _has_texture;
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};
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#endif
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