open_toontown_panda3d/models/misc/lilsmiley.egg

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<CoordinateSystem> { Z-Up }
<Texture> smiley {
"../maps/lilsmiley.rgba"
}
<VertexPool> poly {
<Vertex> 0 {
-0.5 0 0.5
<UV> { 0 1 }
}
<Vertex> 1 {
0.5 0 0.5
<UV> { 1 1 }
}
<Vertex> 2 {
-0.5 0 -0.5
<UV> { 0 0 }
}
<Vertex> 3 {
0.5 0 -0.5
<UV> { 1 0 }
}
}
<Group> poly {
<Polygon> {
<TRef> { smiley }
<VertexRef> { 0 2 3 1 <Ref> { poly } }
}
}