open_toontown_panda3d/panda/src/grutil/lineSegs.cxx

234 lines
6.6 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lineSegs.cxx
* @author drose
* @date 2002-03-16
*/
#include "lineSegs.h"
#include "renderState.h"
#include "renderModeAttrib.h"
#include "geom.h"
#include "geomLinestrips.h"
#include "geomPoints.h"
#include "geomVertexReader.h"
#include "geomVertexWriter.h"
#include "colorAttrib.h"
/**
* Constructs a LineSegs object, which can be used to create any number of
* disconnected lines or points of various thicknesses and colors through the
* visible scene. After creating the object, call move_to() and draw_to()
* repeatedly to describe the path, then call create() to create a GeomNode
* which will render the described path.
*/
LineSegs::
LineSegs(const std::string &name) : Namable(name) {
_color.set(1.0f, 1.0f, 1.0f, 1.0f);
_thick = 1.0f;
}
/**
*/
LineSegs::
~LineSegs() {
}
/**
* Removes any lines in progress and resets to the initial empty state.
*/
void LineSegs::
reset() {
_list.clear();
}
/**
* Moves the pen to the given point without drawing a line. When followed by
* draw_to(), this marks the first point of a line segment; when followed by
* move_to() or create(), this creates a single point.
*/
void LineSegs::
move_to(const LVecBase3 &v) {
// We create a new SegmentList with the initial point in it.
SegmentList segs;
segs.push_back(Point(v, _color));
// And add this list to the list of segments.
_list.push_back(segs);
}
/**
* Draws a line segment from the pen's last position (the last call to move_to
* or draw_to) to the indicated point. move_to() and draw_to() only update
* tables; the actual drawing is performed when create() is called.
*/
void LineSegs::
draw_to(const LVecBase3 &v) {
if (_list.empty()) {
// Let our first call to draw_to() be an implicit move_to().
move_to(v);
} else {
// Get the current SegmentList, which was the last one we added to the
// LineList.
SegmentList &segs = _list.back();
// Add the new point.
segs.push_back(Point(v, _color));
}
}
/**
* Returns true if move_to() or draw_to() have not been called since the last
* reset() or create(), false otherwise.
*/
bool LineSegs::
is_empty() {
return _list.empty();
}
/**
* Returns the nth point or vertex of the line segment sequence generated by
* the last call to create(). The first move_to() generates vertex 0;
* subsequent move_to() and draw_to() calls generate consecutively higher
* vertex numbers.
*/
LVertex LineSegs::
get_vertex(int n) const {
nassertr(_created_data != nullptr, LVertex::zero());
GeomVertexReader vertex(_created_data, InternalName::get_vertex());
vertex.set_row_unsafe(n);
return vertex.get_data3();
}
/**
* Moves the nth point or vertex of the line segment sequence generated by the
* last call to create(). The first move_to() generates vertex 0; subsequent
* move_to() and draw_to() calls generate consecutively higher vertex numbers.
*/
void LineSegs::
set_vertex(int n, const LVertex &vert) {
nassertv(_created_data != nullptr);
GeomVertexWriter vertex(_created_data, InternalName::get_vertex());
vertex.set_row_unsafe(n);
vertex.set_data3(vert);
}
/**
* Returns the color of the nth point or vertex.
*/
LColor LineSegs::
get_vertex_color(int n) const {
nassertr(_created_data != nullptr, LColor::zero());
GeomVertexReader color(_created_data, InternalName::get_color());
color.set_row_unsafe(n);
return color.get_data4();
}
/**
* Changes the vertex color of the nth point or vertex. See set_vertex().
*/
void LineSegs::
set_vertex_color(int n, const LColor &c) {
nassertv(_created_data != nullptr);
GeomVertexWriter color(_created_data, InternalName::get_color());
color.set_row_unsafe(n);
color.set_data4(c);
}
/**
* Returns the pen's current position. The next call to draw_to() will draw a
* line segment from this point.
*/
const LVertex &LineSegs::
get_current_position() {
if (_list.empty()) {
// Our pen isn't anywhere. We'll put it somewhere.
move_to(LVertex(0.0f, 0.0f, 0.0f));
}
return _list.back().back()._point;
}
/**
* Appends to an existing GeomNode a new Geom that will render the series of
* line segments and points described via calls to move_to() and draw_to().
* The lines and points are created with the color and thickness established
* by calls to set_color() and set_thickness().
*
* If dynamic is true, the line segments will be created with the dynamic Geom
* setting, optimizing them for runtime vertex animation.
*/
GeomNode *LineSegs::
create(GeomNode *previous, bool dynamic) {
if (!_list.empty()) {
CPT(RenderAttrib) thick = RenderModeAttrib::make(RenderModeAttrib::M_unchanged, _thick);
CPT(RenderAttrib) vtxcolor = ColorAttrib::make_vertex();
CPT(RenderState) state = RenderState::make(thick, vtxcolor);
_created_data = new GeomVertexData
("lineSegs", GeomVertexFormat::get_v3cp(),
dynamic ? Geom::UH_dynamic : Geom::UH_static);
GeomVertexWriter vertex(_created_data, InternalName::get_vertex());
GeomVertexWriter color(_created_data, InternalName::get_color());
PT(GeomLinestrips) lines = new GeomLinestrips(Geom::UH_static);
PT(GeomPoints) points = new GeomPoints(Geom::UH_static);
int v = 0;
LineList::const_iterator ll;
SegmentList::const_iterator sl;
for (ll = _list.begin(); ll != _list.end(); ll++) {
const SegmentList &segs = (*ll);
if (segs.size() < 2) {
// A segment of length 1 is just a point.
for (sl = segs.begin(); sl != segs.end(); sl++) {
points->add_vertex(v);
vertex.add_data3((*sl)._point);
color.add_data4((*sl)._color);
v++;
}
points->close_primitive();
} else {
// A segment of length 2 or more is a line segment or segments.
for (sl = segs.begin(); sl != segs.end(); sl++) {
lines->add_vertex(v);
vertex.add_data3((*sl)._point);
color.add_data4((*sl)._color);
v++;
}
lines->close_primitive();
}
}
if (lines->get_num_vertices() != 0) {
PT(Geom) geom = new Geom(_created_data);
geom->add_primitive(lines);
previous->add_geom(geom, state);
}
if (points->get_num_vertices() != 0) {
PT(Geom) geom = new Geom(_created_data);
geom->add_primitive(points);
previous->add_geom(geom, state);
}
// And reset for next time.
reset();
}
return previous;
}