open_toontown_panda3d/dtool/src/prc/nativeNumericData.I

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// Filename: nativeNumericData.I
// Created by: drose (09May01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: NativeNumericData::Constructor
// Access: Public
// Description: This constructor accepts the address of a numeric
// variable, and its sizeof.
////////////////////////////////////////////////////////////////////
INLINE NativeNumericData::
NativeNumericData(const void *data, size_t) :
_source(data)
{
}
////////////////////////////////////////////////////////////////////
// Function: NativeNumericData::Constructor
// Access: Public
// Description: This constructor accepts a pointer to a data array
// containing a packed numeric value, the offset within
// the array at which the numeric value starts, and the
// size of the numeric value.
//
// It is essential that the array not be destructed or
// modified as long as the NumericData object remains;
// it may just store a pointer into that string's
// internal buffer.
////////////////////////////////////////////////////////////////////
INLINE NativeNumericData::
NativeNumericData(const void *data, size_t start, size_t) {
_source = (void *)((const char *)data + start);
}
////////////////////////////////////////////////////////////////////
// Function: NativeNumericData::store_value
// Access: Public
// Description: Copies the data, with byte reversal if appropriate,
// into the indicated numeric variable, whose address
// and sizeof are given.
////////////////////////////////////////////////////////////////////
INLINE void NativeNumericData::
store_value(void *dest, size_t length) const {
memcpy(dest, _source, length);
}
////////////////////////////////////////////////////////////////////
// Function: NativeNumericData::get_data
// Access: Public
// Description: Returns the pointer to the first byte of the data,
// either reversed or nonreversed, as appropriate.
////////////////////////////////////////////////////////////////////
INLINE const void *NativeNumericData::
get_data() const {
return _source;
}
/////////////////////
// this is for a intel compile .. it is native format and it is
// readable off word boundries
/////////////////////////
inline void TS_SetVal1(const PN_int8 * src, PN_int8 *dst)
{
*dst = *src;
}
inline void TS_SetVal2(const char * src, char *dst)
{
*(reinterpret_cast<PN_int16 *>(dst)) = *(reinterpret_cast <const PN_int16 *>(src));
}
inline void TS_SetVal4(const char * src, char *dst)
{
*(reinterpret_cast <PN_int32 *>(dst)) = *(reinterpret_cast <const PN_int32 *>(src));
}
inline void TS_SetVal8(const char * src, char *dst)
{
*(reinterpret_cast<PN_int64 *>(dst)) = *(reinterpret_cast<const PN_int64 *>(src));
}
template<class type> inline type TS_GetInteger(type &val,const char * _src)
{
val = *(reinterpret_cast <const type *>(_src));
return val;
}
template<class type> inline type TS_GetIntegerIncPtr(type &val,char *& _src)
{
val = *(reinterpret_cast <const type *>(_src));
_src+= sizeof(type);
return val;
}
template<class type> inline void TS_AddIntegerIncPtr(type val, char *& _dst)
{
*(reinterpret_cast <type *>(_dst)) = val;
_dst+= sizeof(type);
}
template<class type> inline void TS_AddInteger(type val, char * _dst)
{
*(reinterpret_cast <type *>(_dst)) = val;
}
#define TS_GetDirect(TT,SS) *((TT *)(SS))
#define TS_GetDirectIncPtr(TT,SS) { _ptr += sizeof(TT); return *((TT *)(SS -sizeof(TT))); }