open_toontown_panda3d/panda/src/egg/eggPoolUniquifier.h

52 lines
1.3 KiB
C++

// Filename: eggPoolUniquifier.h
// Created by: drose (09Nov00)
//
////////////////////////////////////////////////////////////////////
#ifndef EGGPOOLUNIQUIFIER_H
#define EGGPOOLUNIQUIFIER_H
#include <pandabase.h>
#include "eggNameUniquifier.h"
#include <map>
class EggNode;
////////////////////////////////////////////////////////////////////
// Class : EggPoolUniquifier
// Description : This is a specialization of EggNameUniquifier to
// generate unique names for textures, materials, and
// vertex pools prior to writing out an egg file. It's
// called by EggData prior to writing out an egg file.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEGG EggPoolUniquifier : public EggNameUniquifier {
public:
EggPoolUniquifier();
virtual string get_category(EggNode *node);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggNameUniquifier::init_type();
register_type(_type_handle, "EggPoolUniquifier",
EggNameUniquifier::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif