open_toontown_panda3d/panda/src/mathutil/boundingPlane.cxx

154 lines
4.8 KiB
C++

// Filename: boundingPlane.cxx
// Created by: drose (19Aug05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "boundingPlane.h"
#include "boundingSphere.h"
#include "config_mathutil.h"
TypeHandle BoundingPlane::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::make_copy
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
BoundingVolume *BoundingPlane::
make_copy() const {
return new BoundingPlane(*this);
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::get_approx_center
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
LPoint3f BoundingPlane::
get_approx_center() const {
nassertr(!is_empty(), LPoint3f(0.0f, 0.0f, 0.0f));
nassertr(!is_infinite(), LPoint3f(0.0f, 0.0f, 0.0f));
return _plane.get_point();
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::xform
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void BoundingPlane::
xform(const LMatrix4f &mat) {
nassertv(!mat.is_nan());
if (!is_empty() && !is_infinite()) {
_plane.xform(mat);
}
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void BoundingPlane::
output(ostream &out) const {
if (is_empty()) {
out << "bplane, empty";
} else if (is_infinite()) {
out << "bplane, infinite";
} else {
out << "bplane: " << _plane;
}
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::extend_other
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
bool BoundingPlane::
extend_other(BoundingVolume *other) const {
return other->extend_by_plane(this);
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::around_other
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
bool BoundingPlane::
around_other(BoundingVolume *other,
const BoundingVolume **first,
const BoundingVolume **last) const {
return other->around_planes(first, last);
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::contains_other
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
int BoundingPlane::
contains_other(const BoundingVolume *other) const {
return other->contains_plane(this);
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::extend_by_plane
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
bool BoundingPlane::
extend_by_plane(const BoundingPlane *plane) {
nassertr(!plane->is_empty() && !plane->is_infinite(), false);
nassertr(!is_infinite(), false);
if (is_empty()) {
_plane = plane->get_plane();
_flags = 0;
} else {
_flags = F_infinite;
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: BoundingPlane::contains_sphere
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
int BoundingPlane::
contains_sphere(const BoundingSphere *sphere) const {
nassertr(!is_empty() && !is_infinite(), 0);
nassertr(!sphere->is_empty() && !sphere->is_infinite(), 0);
float r = sphere->get_radius();
float d = _plane.dist_to_plane(sphere->get_center());
if (d <= -r) {
// The sphere is completely behind the plane.
return IF_all | IF_possible | IF_some;
} else if (d <= r) {
// The sphere is intersecting with the plane itself.
return IF_possible | IF_some;
} else {
// The sphere is completely in front of the plane.
return IF_no_intersection;
}
}