36 lines
1.4 KiB
Plaintext
36 lines
1.4 KiB
Plaintext
// Filename: cullHandler.I
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// Created by: drose (04Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: CullHandler::draw
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// Access: Public, Static
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// Description: Draws the indicated CullableObject, with full support
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// for decals if they are attached to the object. The
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// appropriate state is set on the GSG before drawing
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// the object.
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////////////////////////////////////////////////////////////////////
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INLINE void CullHandler::
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draw(CullableObject *object, GraphicsStateGuardianBase *gsg) {
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if (object->_next != (CullableObject *)NULL) {
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draw_with_decals(object, gsg);
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} else {
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gsg->set_state_and_transform(object->_state, object->_transform);
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object->draw(gsg);
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}
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}
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