100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
// Filename: pStatClientData.h
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// Created by: drose (11Jul00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PSTATCLIENTDATA_H
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#define PSTATCLIENTDATA_H
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#include <pandatoolbase.h>
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#include "pStatThreadData.h"
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#include <pStatClientVersion.h>
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#include <referenceCount.h>
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#include <pointerTo.h>
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#include "pvector.h"
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class PStatReader;
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////////////////////////////////////////////////////////////////////
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// Class : PStatClientData
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// Description : The data associated with a particular client, but not
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// with any one particular frame or thread: the list of
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// collectors and threads, for instance.
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////////////////////////////////////////////////////////////////////
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class PStatClientData : public PStatClientVersion {
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public:
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PStatClientData(PStatReader *reader);
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~PStatClientData();
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bool is_alive() const;
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void close();
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int get_num_collectors() const;
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bool has_collector(int index) const;
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const PStatCollectorDef &get_collector_def(int index) const;
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string get_collector_name(int index) const;
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string get_collector_fullname(int index) const;
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void set_collector_has_level(int index, bool flag);
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bool get_collector_has_level(int index) const;
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int get_num_threads() const;
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bool has_thread(int index) const;
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string get_thread_name(int index) const;
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const PStatThreadData *get_thread_data(int index) const;
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int get_child_distance(int parent, int child) const;
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void add_collector(PStatCollectorDef *def);
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void define_thread(int thread_index, const string &name = string());
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void record_new_frame(int thread_index, int frame_number,
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PStatFrameData *frame_data);
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private:
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void slot_collector(int collector_index);
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private:
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bool _is_alive;
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PStatReader *_reader;
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class Collector {
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public:
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PStatCollectorDef *_def;
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bool _is_level;
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};
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typedef pvector<Collector> Collectors;
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Collectors _collectors;
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class Thread {
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public:
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string _name;
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PT(PStatThreadData) _data;
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};
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typedef pvector<Thread> Threads;
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Threads _threads;
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static PStatCollectorDef _null_collector;
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friend class PStatReader;
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};
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#endif
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