65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
// Filename: dxSavedFrameBuffer.h
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// Created by: drose (06Oct99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef DXSAVEDFRAMEBUFFER_H
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#define DXSAVEDFRAMEBUFFER_H
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#include <pandabase.h>
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#include <savedFrameBuffer.h>
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#include <texture.h>
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#include <textureContext.h>
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#include <pixelBuffer.h>
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////////////////////////////////////////////////////////////////////
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// Class : DXSavedFrameBuffer
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// Description :
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDADX DXSavedFrameBuffer : public SavedFrameBuffer {
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public:
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INLINE DXSavedFrameBuffer(const RenderBuffer &buffer,
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CPT(DisplayRegion) dr);
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INLINE ~DXSavedFrameBuffer();
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PT(Texture) _back_rgba;
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PT(PixelBuffer) _depth;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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SavedFrameBuffer::init_type();
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register_type(_type_handle, "DXSavedFrameBuffer",
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SavedFrameBuffer::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "dxSavedFrameBuffer.I"
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#endif
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