- 2D texture arrays are added to internal storage with
specific unique name, so keep it as texture pool key
instead of filename.
|
||
|---|---|---|
| .. | ||
| metalibs | ||
| src | ||
| .gitignore | ||
| Package.pp | ||
| Sources.pp | ||
- 2D texture arrays are added to internal storage with
specific unique name, so keep it as texture pool key
instead of filename.
|
||
|---|---|---|
| .. | ||
| metalibs | ||
| src | ||
| .gitignore | ||
| Package.pp | ||
| Sources.pp | ||
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